Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Morph Escape

by Nexus64 - Jam Entry

You are a Shapeshifter, running away of the Darkness were you born. How far you can reach?
Change your form to dodge obstacles.

Play The Game Here:

A game by Pedro Romero

Music by Eric Matyas of
GUI by Buch
Playtesting by Marcos Ayuso

Downloads and Links




AceyT says ...
Apr 19, 2016 @ 4:23pm

Simple but fun, I liked it, just missing a leader-board

tentacode says ...
Apr 20, 2016 @ 8:13pm

There's no web game though ? I thought the "Web" was a web buil :( I only have a mac right now, graphics looks cool anyway !

MayMakeGame says ...
Apr 21, 2016 @ 12:20am

It's kind of quick, so I didn't get very far. But the mechanics are pretty good!

The M says ...
Apr 21, 2016 @ 3:52pm

Pretty simple and straightforward. A nice game but nothing particularly outstanding. I liked the difficulty level, it felt fair.

fafastudio says ...
Apr 21, 2016 @ 6:18pm

Very nice game ! You should have let the audio vote ^^
Nice concept !

matiz982 says ...
Apr 21, 2016 @ 6:22pm

Simple and stright :) Good job

Multiplexor says ...
Apr 21, 2016 @ 7:46pm

Nice game! Simple yet fun! Only thing that i missed was an indication of progress or a leaderboard!

Keep up the good work! :)

Reallysketchy says ...
Apr 22, 2016 @ 3:33pm

Nice take on the endless runner. Very simple, but food. Great job.

lumscum says ...
Apr 23, 2016 @ 3:55pm

Very simple and nice. Would've been nice to have some animations though!

Mr MadCat says ...
Apr 24, 2016 @ 6:54pm

Nice idea.
Some kind of rising speed would be interesting. It doesn't seem to get any harder, which makes it less interesting after you trained a bit and are able to dodge everything.
Also please change the "Web" link under the Downloads and Links section. It is for Web-Builds, not for downloadable files.

bob5602 says ...
Apr 25, 2016 @ 11:38pm

Simple, but fun! I managed something like 6700, not bad!

Jacob Peltola says ...
Apr 26, 2016 @ 10:22pm

A bit frantic but I see what you were going for, would be very fun with a bit more polish great job!

Apr 27, 2016 @ 12:22am

Difficulty is the same the whole game.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]