Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Gerard the Epic Shapeshifting old guy vs Evil Duke Frederick XV of Nottingpork

by avocadojoe - Compo Entry

PLEASE NOTE: This game was originally going to be made in unity, but it kept crashing so i had to re-code from scratch in java in a few hours, so it is likely to be very buggy.

You; An old guy leading a peasant rebellion against an evil duke.
Enjoy ;)

Downloads and Links




Apr 19, 2016 @ 4:30pm

Very sticky input and strange collision detection. Not good(

Apr 21, 2016 @ 11:05pm

A bit too broken, I couldn't transform following the game's instructions.

avocadojoe says ...
Apr 22, 2016 @ 8:31pm

unity stopped working, an i had to recode it in java in four hours, so it kinda turned out bad. :(

nintendoeats says ...
Apr 22, 2016 @ 9:47pm

That was pretty much unplayable. Aside form the obvious completely busted platforming collision, physics and controls, why does the text appear directly on top of the player when you have a big open sky on top of you? Why do you walk so slowly? Why does the text change so slowly? Why does clicking to transform only work a fifth of the time? Why does gravity work on a geological timescale?

Somewhere in here is a good idea, but it is buried under really really terrible basic interactivity. That stuff needs to be sorted before anything else can work.

Hempuli says ...
Apr 23, 2016 @ 11:04pm

A very ambitious idea! The game was fairly straightforward and I had some trouble with the collision detection, but overall a very neat thing.

pi_pi3 says ...
Apr 28, 2016 @ 2:44pm

Broken collision, broken physics, broken core mechanic, broken game.

lanestp says ...
May 2, 2016 @ 6:09pm

Very impressive for a few hours! That said. It is pretty darn buggy. I'm glad you got it kinda working though. Good job!

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