Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by dsmeathers - Compo Entry

Stranded in deep space and being stalked by a bloodthirsty alien creature, the only way to survive is to escape. Beware though, the creature can take any form!

Keyboard Controls:
Mouse look
WASD to move E / mouse click to interact
Space to jump

Gamepad controls:
Left stick move, right stick turn
A to jump
X to interact
B to crouch

There's a bunch of graphics settings, so if you're playing on a decent machine it might be worth turning them up.

It's my first Game Jam, please let me know what you think in the comments :)


- Fixed the lighting, somehow some of the lights went missing and the bounce lighting was turned off which made it pretty much impossible to complete.
- Took down the web version because I'd messed it up, and it's nowhere near as good.
- Fixed a bug that prevented the doors from opening.

Downloads and Links




FenyesJ says ...
Apr 18, 2016 @ 12:41pm


hunttis says ...
Apr 18, 2016 @ 12:46pm

The atmosphere was there. I got spooked by the first enemy encounter. The game was so dark though, that I couldn't really figure out what to do. I found the crawlspace, but I couldn't get out of it.

Tharky says ...
Apr 18, 2016 @ 12:48pm

Umm, you uploaded the html file instead of web one :P Anyway, played the game. It was quite nice, the first polymorph scared me a bit. Overall it's a nice fps puzzle type of game :)

dsmeathers says ...
Apr 18, 2016 @ 12:50pm

Thanks a lot for the feedback! I think I might have the brightness on my monitor turned up too high, I've just seen it on someone else's and I agree it's really hard to see what's going on :(

Marc F. says ...
Apr 19, 2016 @ 12:34pm

Agree with previous posters - pretty good, neat sound effects, but all over a little dark

Slord6 says ...
Apr 19, 2016 @ 12:42pm

Really solid concept and implementation. I liked your take on the theme.

virtual_void says ...
Apr 19, 2016 @ 12:48pm

Nice atmosphere, audio and graphics!

DeltaNegative says ...
Apr 20, 2016 @ 9:32am

Quite creepy ;)

whilefun says ...
Apr 20, 2016 @ 12:54pm

This was really moody and creepy and mostly great. I found it a little punishing to restart every time, especially with seemingly randomly generated levels (sometimes morphy bad guy boxes were in different places). I managed to get the key, but couldn't get back through to open the locked door (a door turned into a blob and killed me). Cool entry overall! :)

Mr.Chippy says ...
Apr 20, 2016 @ 5:55pm

Good job. The game was a bit dark though. It made it very hard to see what was going on at times.

chaosBrick says ...
Apr 22, 2016 @ 12:59pm

I really liked the animation of your polymorph :D The dark and sinister athmosphere wasnt bad either. It would be awesome if you did some more levels for this!

Kifuga says ...
Apr 22, 2016 @ 1:02pm

There is no way to escape an enemy once it woke up? Good design and graphics, wondered what the blocks are for until I needed one ;)

Reis Mahnic says ...
May 3, 2016 @ 5:46am

Really tense. I was definitely into figuring out what the world you created was all about.
Unfortunately the enemy encounter felt pretty trial and error, as I didn't feel it was possible to get away once the enemy morphed.
SPEAKING of the morphing, though, that animation was great. Your visuals and audio were top notch.
Well done!

Molpe says ...
May 10, 2016 @ 11:54am

Great idea! Nice design x) The three boxes confused me at first =)

I've made a playthrough, if you want to check it out:

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