Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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The Incredible Tweene

by Geck0 - Jam Entry

The Incredible Tweene

My second Ludum Dare. Im really frustraded with the art, I loose all the Sunday and a part of Monday trying to fix bugs exporting to FBX and finally I couldnt use my funny animations. The worst part is the time wasted on it, I only have two levels and really sad ui... But..it's ok, just enjoy it!


Tweene is an alien with the incredible power of shapeshift. Someone have this power and is watching how he solve some situations. Use your ability to escape!


Controls:

W,A,S,D - Movement
SPACE - JUMP
1 (or KP_1) - Tweene form
2 (or KP_2) - Groshj form
3 (or KP_3) - Minky form
E - Use the level teleport



Credits:

Game Desig: Geck0
Programming: Geck0
Art: A sad Geck0 :(
Sound: just free assets
Coffee and monster guy: Geck... Oh this time Sazagui <3


# Fixed little bugs about the UI not showing in release version and problems with the executable and dependences (I hope)
# Fixed corrupted maps textures


Thanks for playing!

Downloads and Links


Ratings

Coolness71%
#272Fun(Jam)3.43
#316Humor(Jam)2.91
#383Theme(Jam)3.54
#388Mood(Jam)3.29
#448Overall(Jam)3.33
#575Innovation(Jam)3.00
#615Graphics(Jam)3.19

Comments

Geck0 says ...
Apr 19, 2016 @ 2:01am

Update tomorrow!

davidkanc says ...
Apr 19, 2016 @ 10:58am

Ey! me ha gustado mucho mucho tio, de lo mejor que he probado, felicidades. yo pense tb en UE4 pero para este tipo de cosas creo que mejor Unity por lo pesado de los binarios.

seveca95 says ...
Apr 20, 2016 @ 4:44pm

Es un poco pesado tener que ir buscando el .exe. Los puzzles están bien y se entiende rápidamente como funciona el juego.

Geck0 says ...
Apr 21, 2016 @ 12:37am

Corregido lo del .exe, hay algún tipo de bug al empaquetar en unreal.. :<

FloatingGhost says ...
Apr 22, 2016 @ 12:24am

Pretty nice implementation - sadly the fov made me a bit motion sick but I won't hold that against you.

The abilities of each character were nice and easy to grasp, it's a good game :)

tower07 says ...
Apr 22, 2016 @ 12:36am

Cute character designs!

schizoid2k says ...
Apr 22, 2016 @ 1:12am

Nice job!

Hankenstien says ...
Apr 22, 2016 @ 1:47am

Good job on the Game. It really looks like you took some time to get it right.

marmpa says ...
Apr 22, 2016 @ 10:21pm

Nice game. I really liked the characters as well as the levels. I don't know if you implemented them yet but I would really like to see the animations of that guy (or girl :) ). Nice entry

Apr 22, 2016 @ 11:17pm

Nicely done!

UgiWithAKnife says ...
Apr 22, 2016 @ 11:54pm

Too bad you didn't have time for more levels it was fun! The mood is great and characters are interesting, it's very creative and fun overall.

purrpurr says ...
Apr 23, 2016 @ 12:16am

Kind of bummer with the graphics man; would have really liked to see more of this! Especially would liked to have seen the kinds of levels this could lead to. The gameplay itself really was rock solid, and a lot of fun. The mood as well, really worked for me.

Apr 23, 2016 @ 12:56am

I want more levels haha good job!

davalcordub says ...
Apr 23, 2016 @ 1:40am

It is a really nice job, good game

Crowbeak says ...
Apr 23, 2016 @ 8:56am

I, too, only got two levels done, just enough to do proof of concept, so I feel your pain. xD But your two levels are well designed. You've got a good thing started here.

Apr 23, 2016 @ 6:20pm

Nice game :), thanks!!

BSODDevTeam says ...
Apr 23, 2016 @ 6:26pm

Well done!

jdmazz says ...
Apr 23, 2016 @ 10:11pm

You did a pretty good job considering all that went wrong. It has decent fun potential for me. If you had an artist to help, this would have probably been amazing.

MayankUnreal says ...
Apr 24, 2016 @ 6:11pm

Nice game good work with 3D mechanics

Alphish says ...
Apr 24, 2016 @ 8:59pm

The graphics are pretty cool, and choice of music is good as well. I felt the mechanics or level design were a little sloppy for some reason, though; maybe that's because I couldn't rotate the camera while I wanted to (the camera always stuck to the same perspective)?

Also, the mouse wouldn't show up, and the only way I was able to press the button was to right-click on programs bar and click from there. Not really convenient, I think.
Another thing is a lack of restart button; so if someone got stuck on level 2, they'd need to play the game again (which also involved pressing the "Start" button again, which for me was way more challenging than it should be). That aside, it was pretty solid entry.

Hopefully you'll have better luck the next Dare. ^^'

Geck0 says ...
Apr 24, 2016 @ 10:06pm

Thanks all!

Hi Alphish! Yep, the camera is always in the same perspective :P But the menu.. it should let you to use it with keyboard, if you can't do it, it's just a new bug :(

And the restart level button, yep, I wanted to implement it but.. I made the menu 5 minutes before ths submit so.. no time to do it as many other things :P :(

Thanks for the feedback!

JonathanG says ...
Apr 25, 2016 @ 12:37pm

Fun, silly, and enjoyable! The levels weren't hard, but showed a clear sense of level design and thought, well made. Enjoyed the particle effects on transformations. Would like to see a few more levels!

Xanjos says ...
Apr 29, 2016 @ 10:02pm

The only bad thing about this game was the fact that you chose to hide the mouse pointer when UI menus were open which made trying to start the game a rather annoying task (until I found out I could just use the arrow keys to navigate) but despite how short it was, I liked the concept and the models looked pretty cool.

AnaGF says ...
May 6, 2016 @ 10:54am

Cool game, pretty funny! Needs some polish but it is a good base to work on.

Flygamer101 says ...
May 6, 2016 @ 12:55pm

Nice good little polished (gameplay-wise) game. Looks/plays great for a couple days :D The models were nice.

jk5000 says ...
May 9, 2016 @ 6:45pm

A great little puzzle game. Well done.

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