Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Little Big Robot

by tsedate - Jam Entry

An endless runner about a little robot who is truly big at heart.

Jump: left click/space
Shoot: right click/'C'

Designer/Artist: Andres Restrepo (x_afr_x@hotmail.com)
Designer/Programmer: Trey Sedate (tsedate@gmail.com)

Music credits:
Abstraction @abstraction www.abstractionmusic.com
Music from Jukedeck - create your own at www.jukedeck.com

===== EDIT =====
1) Drastically reduced file size and added HTML5 version.
2) Fixed bug where game could not be played on Macs with El Capitan

Downloads and Links


Ratings

#776Humor(Jam)1.82
#779Mood(Jam)2.78
#796Graphics(Jam)2.90
#806Fun(Jam)2.79
#931Innovation(Jam)2.52
#1000Theme(Jam)2.54
#1050Overall(Jam)2.63
#1626Coolness37%

Comments

Le_Sarus says ...
Apr 19, 2016 @ 4:14pm

Thats a big file for a simple runner game, The art is very nice but the random placement of enemies tends to make you doomed to die quite often.

F4KETHIS says ...
Apr 20, 2016 @ 2:22am

Hey, tried to download and run this but it threw an error about cooked content when I tried to launch it.

tsedate says ...
Apr 20, 2016 @ 5:10am

@F4KETHIS thanks for the heads up! It seems like the game is throwing that error on Macs running El Capitan, but it should work fine for people with Yosemite. I'm looking into this and will update the link when I can resolve the issue. Thanks!

ChummyWinds says ...
Apr 20, 2016 @ 5:42pm

Awesome suprise when it switched to 3D. That explains the longer loading. Cool idea, I had fun.

Jun & Pate says ...
Apr 22, 2016 @ 1:15am

pretty fun game. mechanics are fluid. black and white art is neat. enemies are in tricky spots though! Altogether, I was impressed with how fluid it was.

Hankenstien says ...
Apr 22, 2016 @ 1:18am

I liked the animation on the main character, but the enemies could use a bit of polish. Thanks for the submission.

TheMeorch says ...
Apr 22, 2016 @ 2:18am

I really like the strategic opportunities that the laser provides when combined with the double jump. And I'm really impressed that you hid such a big secret within the game (I don't want to spoil anything). The visual aesthetic(s) is/are really nice too!

If you were to work more on this, I think the placement of enemies and pickups could be more precisely generated in order to complement the robot's jump. But as is, I had a lot of fun playing. Nice work!!

timeshapers says ...
Apr 22, 2016 @ 12:18pm

that transformation was jarring.

merzlot says ...
Apr 22, 2016 @ 12:35pm

Good and pretty polished game. Love the visuals and mood.

Mr MadCat says ...
Apr 22, 2016 @ 9:39pm

Interesting switch to 3D, however it comes very sudden and I had the feeling that controlling in 3D is quite hard, due to camera reasons. But besides the 3D mode the 2D mode had good polish.

wavertron says ...
Apr 23, 2016 @ 12:18am

Nice clean graphics. I'm not a big fan of endless runner games though mainly cause I just get frustrated. I was playing the Web version, and it suddenly crashed. From reading the comments perhaps this was when it was suppose to switch to 3D? I didnt see that happen but would have liked to.

blockdroppers says ...
Apr 23, 2016 @ 7:47am

Neat game. A little buggy though, I always died when I entered 3D mode

CaptainPilot says ...
May 2, 2016 @ 9:03pm

Really cool shifting mechanic hampered by a incredibly difficult random placement. If you had crafted the difficultly a little better than this would be pretty sweet. The first and only time I got enough coins I immediately died due to the placement of the track.

randomhuman says ...
May 7, 2016 @ 11:25am

Found it pretty tough until I discovered the double-jump, after that I enjoyed it a lot. That transition to 3D is pretty wild!

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