Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Pathway

by FiSilva - Compo Entry

Just a cute thing. Animals can merge to shapeshift. Some obstacles can only be passed by certain animal.

It does not make much sense.
Also I wanted to make everything wobble but I run out of time.

GameMaker, Clip Studio Paint, Bosca Ceoil

left click to select
right click to join and separate
arrows/wasd to move
middle click or space to shoot (dragon only)

Downloads and Links


Ratings

#32Mood3.95
#51Graphics4.14
#141Theme3.86
#224Overall3.50
#263Audio3.14
#320Innovation3.36
#334Fun3.32
#1416Coolness44%

Comments

icefallgames says ...
Apr 18, 2016 @ 5:05pm

I was a little confusing trying to figure out which animals kill which enemies (the traps make more sense). And it took me a while to figure out how to win the level. I got to level 3, how many more levels are there?
The graphics and mood are amazing though. Really like the painterly style! Good job.

Apr 18, 2016 @ 6:00pm

I just adored the art and feel of this game. Puzzles were quite challenging. Just need a bit more hand-holding on how to transform, otherwise this was an awesome game!

local minimum says ...
Apr 19, 2016 @ 8:09pm

The art and mood of this just begged me to understand how the puzzles and the controls really worked so that I could get lost in the game for a while, but I really didn't figure it out. My suggestion would be to add a clear explanation here and for the future consider easing the player into the game by introducing the shifting and the abilities in small steps - levels that are so easy they hardly make a puzzle. Fantastic style though, would really have wanted to play this game for a while.

Drusilla says ...
Apr 20, 2016 @ 1:46am

I was very captivated by the style and the puzzles. I hope to see more levels.

Freank says ...
Apr 24, 2016 @ 9:47am

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

APantaloni says ...
Apr 24, 2016 @ 12:21pm

I have to say I really enjoyed this and I'd have loved to play more levels. Once you figure out how the different animals combine it's an interesting (if maybe a bit easy) puzzle game. The graphical style is charming and the whole thing is pretty relaxing to play. The controls work well. Nicely done!
Oh, it crashed for me after the victory/endgame screen (no big deal).

monetai says ...
Apr 24, 2016 @ 1:10pm

Nice idea, but for me the music is too strange, and I have some troubles to understand in the beggining, the goal.

Alphish says ...
May 2, 2016 @ 9:58am

Really liked the mood, though the gameplay itself is rather tricky to understand and the mechanics aren't quite perfect - in particular, the collisions seemed to be more sprite-based rather than "position based", making some things work not like I'd expect.

Still, I managed to complete the game in the end. Not bad, but quite confusing. ^^'

sergicollado says ...
May 6, 2016 @ 1:52pm

I like it!!

zondarg says ...
May 6, 2016 @ 2:49pm

Very nice handpainted graphics style, the music is indeed strange but not too much so.. a bit hard to understand what to do though, and it took me a while to get to the second level...

tomlum says ...
May 6, 2016 @ 3:18pm

Beautiful visuals and the combination aspect of shapeshifting added a really cool layer to the puzzles!

jonnopon3000 says ...
May 6, 2016 @ 3:57pm

Ill be honest, I couldn't really figure out what to do at first - but once I did, I found that the shapeshifting mechanic is actually quite in-depth. Maybe some more tutorialisation or even a bit of a simpler approach in the first few levels would've sufficed to prevent that initial confusion stage. Good job overall though, I like the aesthetic! Very moody

May 6, 2016 @ 4:36pm

Wonderful little game! I'm glad to see it getting rated in these last few days! I did have quite a bit of trouble with some puzzles (though now I see the "middle click to shoot" option, that would have saved me), but otherwise the game was a joy to experience.

I did run into a few bugs based on positioning (without being able to shoot, I had to glitch my way through level 3, by mashing the right click to drag my respawn point through obstacles), so that's something you might want to work on in future, but all in all this is a lovely cute little game!

May 6, 2016 @ 7:59pm

At first I was a bit confused to what the goal was but once I figured it out it was very enjoyable. Great concept, art and mood.

Xanjos says ...
May 7, 2016 @ 10:47pm

Absolutely loved the visual style. Instructions could be a bit clearer though as it took me a while to work out the controls but I really liked the merging mechanic.

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