Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity
UPDATE:
- New build for Linux, Mac !!!
- Bugfix : First dialog lag
- Bugfix : Yellow ennemy animation bug
- I tried a WebGL version, but I had a problem, all my textures appeared in black, so I would put it later
You're a spy and you must infiltrate a secret base to steal an important document. You can change your appearance with the Shapeshifter™ a useful gadget!
Controls (remappable in the launcher) :
360 Controller (or other) :
- Back : Exit
- Start : Launch game
- Left Stick : Move
- A : Action
Keyboard :
- Escape : Exit
- Enter : Launch game
- Arrow keys : Move
- Space : Action
Downloads and Links
Ratings
![]() | Coolness | 62% |
#111 | Audio(Jam) | 3.77 |
#123 | Mood(Jam) | 3.76 |
#152 | Theme(Jam) | 3.88 |
#153 | Overall(Jam) | 3.71 |
#167 | Fun(Jam) | 3.59 |
#327 | Humor(Jam) | 2.88 |
#382 | Innovation(Jam) | 3.25 |
#464 | Graphics(Jam) | 3.47 |
Comments
I like this - some really good nuggets of puzzle design in here. I wish some of the puzzles introduced concepts without words, but for a short game like this its quite difficult to pull off. Well done!
This is a very nice game! The film grain effect really added to the atmosphere :)
The only thing that bothered me is that the enemies can see you through walls.
Wow, really ambitious ! Good puzzles, fun gameplay and good curve of difficulty. Plus an awesome progressive pink floyd like sound! Great one.
Good puzzle game idea with a nice style, great soundtrack.
Well done!
Cool game! Challenge was punishing but catchy, and the work on the mood is nice! The song was a little bit too repetitive though ^^
Thanks for all your feedback!
I think post later a post game-jam version with more level, a better difficulty curve, a less punitive gameplay and with more inventive level design :)
Very pretty lightning effects and gameplay. Why aren't enemies fields of view rounded?
Nice adaptation of the theme :) Liked the humor and funny texts ^^
A good puzzle game, imho!
Well done
Really fun! I found myself playing this one a lot longer than I thought I would. Everything was really well done and a lot of fun!
Awesome game! Had great fun playing this. The atmosphere was beautiful! The graphics and the sound fit well with the gameplay. Fantastic job!
I like it, but there are two changes I think should be made.
Add a short grace period for when you get seen. That way when you just barely get clipped by the line of sight, you don't have to automatically restart.
And make line of sight not pass through walls.
Besides that, pretty good game.
You must sign in to comment.
Mini Submission FAQ
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.
If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.
CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.
CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
The game has a certain atmosphere that is quite appealing, mostly due to the great music! A good idea and a solid entry that respects the theme :)