Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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ShapeCrafter

by EstrelSteel - Compo Entry

Congratulations, you have been selected to use the brand new Shape Crafter. You this machine to make square parts into all sorts of shapes such as: toy cars, rulers, and even pie! Don't forget to listen carefully to each of your client's demands, and manufacture with care.

Score is controlled by how well a part was placed upon a shape. A part being fully on will yield 1 point. A part partially on will yield 0.5 points. A completely failed placement will subtract 1 point.

Controls: space to control the arm, and mouse to click on icons. Click the paint bucket to change the colour of the part you are using.

NOTE: If you are a headphone user turn the computer volume down.

v0.1b: Fixed issues with running on some devices.

Downloads and Links


Ratings

Coolness63%
#303Innovation3.38
#306Humor2.67
#471Audio2.69
#559Theme3.23
#667Mood2.59
#718Fun2.75
#757Overall2.84
#773Graphics2.42

Comments

jcsirron says ...
Apr 18, 2016 @ 10:21pm

I'm not sure exactly what I'm supposed to do, even after reading the directions again. Interesting premise, though. I like the little musical notes when you finish/fail a contract, too.

blinry says ...
Apr 18, 2016 @ 10:23pm

"A Java Exception has occurred." :-( On Windows 7.

Apr 18, 2016 @ 10:24pm

Honestly, not really sure what I am supposed to do on this. I am not really understanding how the "score" goes up, I don't really know why I would change the colors. I was thinking I had to fill the shapes, but the time given was not enough to do this at all. Even then, my score was never going up, and when it did it seemed to be completely random.

Kazetsukai says ...
Apr 18, 2016 @ 10:28pm

I think I missed one of the controls? Does the paint bucket in the corner do something? I like the rotating shape system.

Willsr71 says ...
Apr 19, 2016 @ 2:02pm

Interesting mechanic, but there was a lack of directions. I was also unsure of how to get rid of the red block in the TOYS-2 contract.

BSODDevTeam says ...
Apr 19, 2016 @ 5:21pm

I'm not sure what to do here. At least all art is nice.

Fierceshadow says ...
Apr 19, 2016 @ 5:32pm

Doesn't work?

Monofraps says ...
Apr 19, 2016 @ 5:39pm

Quote a lot of exceptions on Linux - nice game, though.
Only thing that bugged me is the launcher. It simply "opened" the downloaded jar file (which in my case opened my file manager). It'd probably be better if you ran something like "java -jar $jarPath" to start the game.

Ryusui says ...
Apr 19, 2016 @ 10:18pm

Took me a bit to figure out what I was supposed to be doing. I think would've been better if there was a stronger correlation between the shapes we're placing and the actual shape we're trying to construct - like actually having to put it together like a puzzle.

Muciojad says ...
Apr 20, 2016 @ 5:16pm

Nice idea for gameplay, but I think there should be something more difficult, cause now it's so easy to just tap the space in right moment.

davisan says ...
Apr 21, 2016 @ 2:01pm

Can't run :(
Got this exception on Windows7:
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/estrelste
el/engine1/Engine1 : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
at java.lang.Class.getMethod0(Unknown Source)
at java.lang.Class.getMethod(Unknown Source)
at sun.launcher.LauncherHelper.getMainMethod(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)

FloatingGhost says ...
Apr 22, 2016 @ 12:31am

I found it pretty self-explanatory, seemed to work well enough - with some polish, i'd play it :)

Pixelaborate says ...
Apr 22, 2016 @ 12:37am

*Ka-chunk* ...
*Ka-chunk* ...
*Ka-chunk* ...
^ Me on the last level ^
I thought the game was pretty intuitive and to me it felt kind of like a bare-bones rhythm game. It was but changing colors was random as far as I could tell and really ruined my groove.

ChummyWinds says ...
Apr 22, 2016 @ 12:48am

AhAH. It took me a while to realize you press space again to place the piece. Sometimes I would win with a wildly misshapen shape, while others I would fail with what I thought was a spot on shape, but...it evened out ^_^ I like the game though! Cool idea too!

qu2 says ...
Apr 22, 2016 @ 12:50am

Well done for getting this in. It's a neat idea

MayankUnreal says ...
Apr 23, 2016 @ 6:09pm

I like the game concept. Nice graphics

CodeNMore says ...
May 3, 2016 @ 1:30am

Cool concept, nicely done.

Green Soda says ...
May 8, 2016 @ 6:00am

good game! it's interesting and cool :) nice idea

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