Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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The Castle

by NaKolenke - Jam Entry

The Castle changes every second. Your every step is counted. The Castle leads you to the end. So what awaits endarknened?

Use WASD to move. Mouse to look and use the objects.
Escape will bring you back from Castle.

Downloads and Links




d3garcia says ...
Apr 19, 2016 @ 3:04am

Excellent entry, I even turned the lights off!

SgtBursk says ...
Apr 19, 2016 @ 3:06am

Seemed to be in a loop going up the platform tower with the slime underneath (where it said Don't look Down). Last thing the castle said was it wants to give me a chance, but I kept getting teleported back to where I got the eye thing. Nice mood though!

EighthNote says ...
Apr 19, 2016 @ 3:14am

Great atmosphere and solid level design

EdoCreate says ...
Apr 19, 2016 @ 3:25am

Unexpected interpretation of theme!

tweedle says ...
Apr 19, 2016 @ 3:31am

Cool game with a really creepy atmosphere! Really like how you used the theme, and the shifting castle works really well. Tripped me up more than a few times!

iceburg7 says ...
Apr 19, 2016 @ 3:41am

That was really awesome, I loved the style, and I loved the interpretation of shifting. Excellent work!

Kitty553 says ...
Apr 19, 2016 @ 4:39am

Clever Idea. My biggest problem with the game is that you use 'Thy' as old-timely equivalent of You. However, the correct word is 'Thee.' 'Thy' translates to 'Your'. I know that's nit-picky.

Zgragselus says ...
Apr 19, 2016 @ 5:12am

Interesting level design, couldn't beat it though.

RadioLemon says ...
Apr 19, 2016 @ 5:57am

Good mood, balanced difficulty.
Sometimes you are kinda hard to control, but overall great job!

sadenly says ...
Apr 19, 2016 @ 7:38am

It was rather hard for me, but I think I'll finish later. I really liked the atmosphere of the game!

Hyve says ...
Apr 19, 2016 @ 2:13pm

Was unable to fully test as the mouse controls were exceptional sensitive for me. I've got a control on my mouse that allows me to adjust sensitivity, but even at the lowest I was wildly swinging around making it hard to control where I was going.

OveRMolo says ...
Apr 19, 2016 @ 2:25pm

Good atmosphere!

Apr 20, 2016 @ 4:26am

This was great! Very Lovecraftian.

chaosBrick says ...
Apr 21, 2016 @ 6:52am

A really nice game. Maybe you could've done a little more with sounds. That would've done a lot to the dark sinister ambient.
The funny thing: When you run down one of the stairs before the eye-key-thing you can get on the top of the castle by just jumping.

ruchirbapat says ...
Apr 21, 2016 @ 8:45am

ooh nice game and the graphics are pretty sweet
play and rate my game here:

NaKolenke says ...
Apr 21, 2016 @ 5:06pm

We made a small patch, fixed that thy-thee thing and some other typos. Also the checkpoint after eye key was fixed, so loop problem is no more.

Thanks for playing and leaving comments!

brainstorm says ...
Apr 21, 2016 @ 5:28pm

AMazing graphics. Amazing atmosphere. Amazing steps. Great entry overall!

NaKolenke says ...
Apr 21, 2016 @ 9:42pm

I wanted to add something to my teammate's comment. Thank you guys for your positive comments, as they really cheered up the team. As we were running out of time, due to some reallife problems, we were doing our entry in a rush, so many features planned were not implented, or were but in a very limited way. So our mood was really depresive after the submit, as we feared there will be just not enough content for the game to be enjoyable, and, including the fact The Castle was really unpolished due to the lack of time. But now we are extremely glad we could bring you some nice experience. Thank you, dear commentators for your comments, as they made us feel not so guilty for publishing The Castle, the game, which development was a real struggle.

Sincerely yours.
Nakolenke team.

Apr 21, 2016 @ 10:19pm

Very atmospheric and lovely pixel tiles you've drawn. I think I'll be playing this again!

Hankenstien says ...
Apr 22, 2016 @ 1:29am

I liked the idea, but the movement was a little off. I think it felt like I kept walking after I stopped pressing the direction. Great base game though.

Alphish says ...
Apr 22, 2016 @ 9:23pm

I liked the shapeshifting castle idea as well as the general mood, though I'd prefer a different colour choice than a mix of red and green (plus, the handheld items don't really add to the mood, given their paint-ish style). Also, I'm not really a fan of platforming in general, and especially in 3D in first person perspective when I can't even see where my feet are (I had to make some jump by staring at the ground to make sure I time it right). ^^'

Aside from that, it seems like the castle really wants to sound like speaking in Shakespearean English, but doesn't really know how (given the omnipresent "thy", even though there should be some declension, and if I'm not mistaken the original form is "thou").

Overall not a bad entry. ^^'

ijona says ...
Apr 27, 2016 @ 11:54pm

Great! I love how the space looks and works.

Joror says ...
May 1, 2016 @ 7:44pm

Cool atmosphere! Could have really used a bit o creepy music tho. :)
Controls were a bit slippery (damn platform sliding). Creative texture usage.

jofra says ...
May 2, 2016 @ 10:52pm

Nice game! wish it had some some sounds and some background music to make a really cool mood :S Time in LD is always a challenge!

Marc F. says ...
May 3, 2016 @ 8:27pm

Fun to explore, solid entry!

stalker1586 says ...
May 4, 2016 @ 3:18pm

So atmoshperic. I don't like games where you have must to "jump on the rocks", but in general it's great. Myabe it needs some soundesign.

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