Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Transmorgification Situation

by KBF123 - Compo Entry

Ok, there seems to be an issue with the files. It may not work until you move the game files to the folder of the version you're using.
I couldn't get the song to play so if you want audio, find it in the files and play "song.mp3".
I wanted to convert the file to a .js but I couldn't figure out how, so all I have is a downloadable
The link is the same for both.

Downloads and Links


Ratings

#116Humor3.25
#232Graphics3.56
#318Audio3.00
#321Mood3.12
#514Theme3.29
#591Overall3.06
#592Fun2.94
#651Innovation2.82
#1754Coolness33%

Comments

RealityCheck says ...
Apr 18, 2016 @ 1:53pm

Interesting little game. I had to move files around after downloading to play it though, that had me confused for a second. Liked the simple graphics... and was that a Binding of Isaac reference in the trees?

KBF123 says ...
Apr 18, 2016 @ 2:07pm

Technically, no. But I can see the resemblance.

Marsouin says ...
Apr 18, 2016 @ 2:21pm

There is a story, this is cool

Apr 18, 2016 @ 9:28pm

It took me a while to figure out that I was supposed to move all of the art into the folder with the .exe file, but, after I got the game up and running, I had a good time. It was a nice little adventure game. Love the cute art. I <3 muscle beast. Nice work!

Apr 18, 2016 @ 9:33pm

Cute and funny :). I also had to move the files from the main folder into an application folder (windows64 in my case) for it to run properly.

laluis1 says ...
Apr 21, 2016 @ 12:46am

Great Game, I was confused on how to do everything at first but the idea is original and creative, the art is cool, and it has a great reference (might have more but this is the one I know of) ("MY LEG")

Hempuli says ...
Apr 21, 2016 @ 10:08pm

I also had to move the files around a bit to get it working. The game was interesting although I wasn't very certain about the logic behind certain puzzles. Still, a very neat thing you have here.

Rulrite says ...
Apr 23, 2016 @ 9:52pm

A nice little game! The art and music are charming, and I really liked the sense of humour. It was fun to see all the different interactions depending on your chosen shape; it would have been good to see even more responses!

Dat musclebeast fixing all the problems...

Freank says ...
Apr 24, 2016 @ 9:51am

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

KBF123 says ...
Apr 24, 2016 @ 4:15pm

Sure

El Cabaro says ...
May 3, 2016 @ 1:32am

The running instructions are downright bizarre- you might want to create different downloads for each platform.

A cute little point and click albeit without much depth. Appreciated the homesuck reference.

Rock Eaters says ...
May 5, 2016 @ 10:31pm

Both 64 and 32 bit versions dont work on my cpu :( it look a pretty game

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]