Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Everlessly Shaping

by EverlessDrop41 - Compo Entry

Web, Mac and Windows are all available on the link

I decided to go with a rather unoriginal idea, but make it polished and complete as before my attempts had an interesting play on the theme but always ended up but incomplete or broken, plus I had less time due to schoolwork.

My idea was a game in which you could control multiple shapes. Each shape could move, jump scale and rotate. After some testing I decided to remove rotation as a) it was buggy and b) I couldn't think of a way to use it.

Later on I decided to add an energy system, this meant that every action cost some energy, and without that energy you can't 'shapeshift'

Due to time issues I was only able to complete 3 levels and I am disapointed that I could not add more levels with more interesting uses. I am considering doing my first post mortem, although I will likely forget :D

Downloads and Links




Gamepopper says ...
Apr 18, 2016 @ 12:53pm

Pretty good game, the polish definitely makes it worth while. The puzzles were quite clever and I definitely like the size changing mechanic.

Per says ...
Apr 18, 2016 @ 4:27pm

Wow, this really felt polished!
I suggest that you continue building on this and release it.

cornand34 says ...
Apr 18, 2016 @ 5:01pm

you should make a more full version of this idea, it's not bad, i btw like how the cube kinda rolls when it hits a wall/switch.
I disliked the energy though but it could make for some interesting hard levels if you made those that is.

monkeybit29 says ...
Apr 18, 2016 @ 5:07pm

super short but the mechanics are solid, wish there was more time to see what kind of levels you design

Arvydas says ...
Apr 18, 2016 @ 9:04pm

Great mechanics and concept! Pretty enjoyable

Apr 20, 2016 @ 4:34pm

Was cool obstacles and all but the energy sucked to jump...i want unlimited ENERGY! constant jumping!! bring iT!!

marmpa says ...
Apr 23, 2016 @ 3:26pm

Nice game. I really liked how you became big and small to solve problems. I have one question thoug. Is stucking to the walls intened cause it seemed i got stuck a lot:)

Khaoz_Fang says ...
Apr 23, 2016 @ 3:29pm

The idea is very nice!

M2tias says ...
Apr 24, 2016 @ 5:13pm

I would have liked to play this a lot longer! Really well finished feel. The physics/getting stuck on the wall is a bit annoying. Music is super simple, but works for the length of the game. Try to hone your skills and you'll have a great game next time. :)

Njinwezen says ...
May 7, 2016 @ 6:49pm


I really like the puzzle elements. The controls could've used some finetuning because its was hard to jump sometimes.

The energy system is a bit annoying when you have to wait for it to recharge. That you need energy to jump higher is pretty cool though!

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