Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Yann Eves - Jam Entry

Suddenly awoken by the on-board security systems, your space crew is threatened by an alien imposter - a parasitic force that morphs one of your crew to commit nightly terrors. Decide where this evil lurks and expel it, to preserve humankind.

Built by a bunch of novice #gamedev co-workers at The Skiff in Brighton, where we also organised our region's real world gathering, Terrormorph should meet your expectations so much as your expectations may be for devs familiar to the code environment producing everything from scripting to pixel art.

Downloads and Links




ruchirbapat says ...
Apr 19, 2016 @ 12:15pm

an intersting game, nice.
play and rate my game here:

Liam :D says ...
May 4, 2016 @ 4:07am

The game itself is a fairly simple voting/elimination game. It was quite a challenge to get it to work. I like the execution a lot - the fireworks are neat, the sounds are good, graphics are neat, etc. The choice of fonts and colours is very fitting. The game also works surprisingly well for a network game. On the technical side, it's actually really neat. It suffers from being an LD game that requires a certain number of simultaneousness players though. It also correctly identified the traitor between "Liam", "Lime", "LL", "Lime Too" and "Lemon" -> Lemon.

kabel says ...
May 8, 2016 @ 1:22pm

Seriously? A multiplayer game for an audience that barely exists? Why? This way no-one can play this...There is no point...

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