Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Swarm Blast

by 01101101 - Compo Entry

Blast growing shapes until you're swarmed and try to beat your highscore!

Arrow keys to move
Space to Start/Restart

Downloads and Links




01101101 says ...
Apr 18, 2016 @ 1:31pm

New highscore by Grmpf:

xclementx says ...
Apr 18, 2016 @ 3:58pm

The two versions are awesome ! Great job!

Saymon says ...
Apr 18, 2016 @ 4:22pm

Great game

Kiwiboi says ...
Apr 18, 2016 @ 4:35pm

Great entry! It's really fun and addicting, reminds me of Bubble Trouble :)
Looked at the post-compo, you're improving the graphics and effects, nice job, keep at it.

Ithildin says ...
Apr 18, 2016 @ 4:37pm

Awesome concept, very interesting take on the theme!!

I like the shape graphics and particle effects a lot, they're simple and effective. Well done!

deepnight says ...
Apr 18, 2016 @ 6:35pm

Simple and really efficient :) Things are getting super hard really quickly: it would be great if the light could move faster! Something like a temporary speed boost or a dash maybe?

Very fun anyway :)

LandoSystems says ...
Apr 19, 2016 @ 4:08am

Very fun game! Colorful, satisfying, frantic, and clever. Forcing the player to stay close to the shapes, but not *too* close is a nice mechanic. My highest score was around 15k. Great work

TravisChen says ...
Apr 19, 2016 @ 4:15am

Really fun, great work!

Apr 19, 2016 @ 6:09am

Fun and addictive. Well done! Quite hard in its simplicity.

Gamepopper says ...
Apr 19, 2016 @ 12:40pm

Quite a challenging game, really like the idea. Clever use of theme as well. Would be nice if there was more music.

Apr 19, 2016 @ 1:10pm

Pas mal. ;)

Roland M says ...
Apr 20, 2016 @ 12:38am

Addicting =]

TeamScripta says ...
Apr 20, 2016 @ 1:15am

I really loved this game! It was a lot of fun! Good sound and concept. I liked the camera shake.

gogo199432 says ...
Apr 20, 2016 @ 1:24pm

A really nice game man! Had a ton of fun playing, really challenging :) Good job

Hyoga-3D says ...
Apr 20, 2016 @ 1:57pm

Nice gameplay, I just had some problems in the HTML5 version with the controls, because pressing up/down keys make the browser to scroll.

Arvydas says ...
Apr 20, 2016 @ 2:26pm

Nice concept. Could use better sounds and a better designed main character. I enjoyed playing :)

LeReveur says ...
Apr 20, 2016 @ 7:39pm

Sometimes, it seems better to wait a little to take more points quickly. But it soon became a minefield and you regret this mind, avoiding more and more shapes, exploding like fireworks until they get you, sooner or later, but usually sooner.
Yes, I liked very much this entry, why this question ?

markusfisch says ...
Apr 20, 2016 @ 8:14pm

Great game! I really like the minimalist but very clean graphics and animations. Sound's really cool, too! Well done!

Geckoo1337 says ...
Apr 20, 2016 @ 9:22pm

As usual, you did an amazing game. The way you focused on the theme is perfect. Really additive. Overall, I love it. Thumbs up ++

pixel_maniacs says ...
Apr 21, 2016 @ 1:38pm

Nice one, i like the controlls. You did a fantastic job in 48h.

Freank says ...
Apr 21, 2016 @ 4:52pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Folztarg says ...
Apr 21, 2016 @ 10:32pm

this game is pretty fun i love it, and the idea is nice.

Yakka says ...
Apr 23, 2016 @ 3:31pm

Smart game. Simple but efficient. I had a lot of fun, I played several times! I am really impressed.

JoseArias says ...
Apr 24, 2016 @ 9:54am

Wow. Great work. Very very fun.

dj_pale says ...
Apr 24, 2016 @ 6:12pm

I like the games with simple and self-explanatory mechanics. Nice tweening and good overall feel. Very nice!

TheMeorch says ...
Apr 24, 2016 @ 6:59pm

This is great -- the tension between keeping enemies close to you in order to attack them but not letting them hit you is ingenious. nice job!

jeroenwimmers says ...
Apr 25, 2016 @ 5:18pm

Hey we started with the same idea and went completely different ways! I really like this. it feels really solid and plays well

Rock Eaters says ...
Apr 29, 2016 @ 12:09am

cool concept and i like the simple graph

MiniBobbo says ...
Apr 29, 2016 @ 3:06am

This is a cool game and mechanic. At first I thought I would just avoid the large shapes so I didn't spawn the little guys, but the circle around you makes that impossible after awhile.

frogcheese says ...
May 1, 2016 @ 9:07am

It's fun and gets surprisingly frantic really fast. I like the effects, too. My only issue is that I couldn't get Chrome to stop reading my inputs as scrolling, so whenever I moved about the field my browser would wig out and cut part of the screen. Tried clicking the game, but this time it didn't help.

May 4, 2016 @ 4:15am

score 20962 yay. nice nice nice. fun too. i love how you have to get close to destroy them, but that's what gets you too.

frondeus says ...
May 4, 2016 @ 4:17pm

Very juicy!

broknecho says ...
May 10, 2016 @ 12:17am

The proximity killing was really cool! The screenshake and sound effects really added to the experience and make it feel good.

Great job!

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