Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shadowshifter

by Ilseroth - Jam Entry

Ahoy, I put this together in about 36 hours in the second half of the jam because I was working with a team on a project and missed doing the coding (since I was doing the modeling in the other game.) So in my free time there I built this!

The goal of the game is to get as many kills, and survive, as long as possible. To stay alive shift into a shadow where you can't be hurt, but it drains quick, and the fastest way to refill the bar is to kill folks.

NOTE: If you play on this screen, I suggest playing the fullscreen version or the score clips, thanks.

Downloads and Links


Ratings

Coolness87%
#199Fun(Jam)3.54
#248Mood(Jam)3.51
#300Overall(Jam)3.51
#304Graphics(Jam)3.76
#636Audio(Jam)2.48
#683Innovation(Jam)2.89
#896Theme(Jam)2.79

Comments

ramza says ...
Apr 19, 2016 @ 2:08am

I love sword fighting games. You can spend hours slicing enemies in this cool game!

jofra says ...
Apr 19, 2016 @ 2:09am

Cool graphics in a challenging game to play!

curtamyth says ...
Apr 19, 2016 @ 2:10am

Very cool art style! Enjoyable but repetitive gameplay.

FBJazz says ...
Apr 19, 2016 @ 2:11am

Really fun. For a back-burner game built during the jam, it's really solid. I liked it a lot.

Apr 19, 2016 @ 2:21am

Man, this was genuinely fun to play. Good job.

PeachTreeOath says ...
Apr 19, 2016 @ 2:22am

I like the art style, game is hard to play in the LD built in window though I must say.

Powersource says ...
Apr 19, 2016 @ 2:22am

Hmm, only getting a red screen after the main menu on chrome linux.

Hankenstien says ...
Apr 19, 2016 @ 2:24am

Fun, but repetitive. It seemed to me that forward gets stuck on after a restart.

Ilseroth says ...
Apr 19, 2016 @ 2:41am

@hank I have that issue but only when the browser gets uppity and tries to remind me that something is taking my mouse cursor.

I added the fullscreen mode and it does help with the viewport cutting off the information, which is good.

olkeencole says ...
Apr 19, 2016 @ 2:48am

Very cool! Great idea for the graphics! I really enjoyed it. The mouse does seem a bit on the quick side tho. Great job!

EthanBierlein says ...
Apr 19, 2016 @ 2:52am

This is really fun! It's very fast-paced and what I'd call "action-packed". My only gripes would be the high mouse sensitivity and somewhat repetitive music.

iceburg7 says ...
Apr 19, 2016 @ 2:57am

Holy balogna, this game is beautiful! Also fun and difficult! Really excellent work.

Ilseroth says ...
Apr 19, 2016 @ 3:12am

hmm that's a lot of people complaining about mouse sensitivity, either my mouse is super unresponsive or I am just used to high sensitivity or something.

As for the music, yeah I wasn't happy with it, and was about to add a button to mute it... then my computer crashed and I spent an hour trying to get it going again >.< But I figured most people probably are only going to play for a couple minutes (I mean, surviving past a minute is pretty tough since it ramps up enemy spawn rate based on time)

blob says ...
Apr 19, 2016 @ 3:32am

Cool gameplay, only got to 13 its tough! only weird control i got is that i go too fast while in shadow. Kinda wish the speed stayed the same, it was throwing me off.

EighthNote says ...
Apr 19, 2016 @ 3:34am

So cool! Love the art style

Apr 19, 2016 @ 3:35am

The mouse! lol

Once you get used to the high sensitivity, it's not bad. Might be worth adding a sensitivity option.

Nice job! This game looks great!

whilefun says ...
Apr 19, 2016 @ 3:50am

Wow, great stuff. The super contrasted red/blue/black was tight. And the first person sword movements were great. I would play the heck out of a more polished but equally stylized version of this game.

andyman404 says ...
Apr 19, 2016 @ 5:17am

Very slick stylized aesthetics. I like the shadow mode. The game is very challenging to play. Great job despite starting so late.

Apr 19, 2016 @ 12:53pm

Fun to play, and challenging. Nice stylized art, I agree it's a bit repetitive. My high score was 14.

Kinth says ...
Apr 19, 2016 @ 12:55pm

Great art style and fun to play. Never really felt like I needed to go in the shadows though.

Daukan says ...
Apr 19, 2016 @ 12:55pm

The combination of colors was cool. I don't think it fits the theme very well however.

ocarson says ...
Apr 19, 2016 @ 1:11pm

P cool game, Like the black and red art style, slicey katana chochop.

crucknuk says ...
Apr 19, 2016 @ 1:12pm

Simple and efficient art style and gameplay. Bit repetitive after a while but still very fun. Good job for getting this done in such a short time !

Apr 20, 2016 @ 2:31am

Not so easy to play without a mouse! Great game though!

Apr 20, 2016 @ 2:32am

I love the mood you were able to create!

ployer says ...
Apr 20, 2016 @ 2:33am

well done. I would maybe have an extra color for the env, maybe grey, so the characters don't get lost when they go onto the path that's all black. fun to play, simple but effective.

Aaranos says ...
Apr 20, 2016 @ 2:50am

The shadow form goes away way to fast to make use of it. You either need more control over your movement or a longer shadow form. Enemies also spawn behind you a lot, like right behind.

Enjoyed the game regardless.

Ilseroth says ...
Apr 20, 2016 @ 2:57am

The shadow isn't meant to last long literally long enough to slide through an arrow and close the distance.

And yeah, I was going to add a sound for enemy spawns to help with that issue but then my computer crashed and when I came back on I just had to submit what I had done.

mahalis says ...
Apr 20, 2016 @ 3:20am

This is cool! Really like the art style, and the sword gameplay's fun. I didn't end up using the shadow state much - felt a little hard to control - but even without that this was a fun challenge.

nextreality says ...
Apr 20, 2016 @ 4:21am

I really enjoyed the gameplay, simple and fun. Hacking enemies works great, had issues with my mouse leaving the gaming area (sorry i played it on the web), but that wasn't to much of an issue. I like the shadow mechanic and for me the graphics were pretty nice actually, nice job sir!

WitchBoys says ...
Apr 20, 2016 @ 2:01pm

Very good game! It's really a nice game!

rjhelms says ...
Apr 20, 2016 @ 7:25pm

Good fun! The visual style works really well, and the mechanics here are simple but solid.

Ayawaska says ...
Apr 20, 2016 @ 10:38pm

Hard to see everything around. Nice visuals!

kabel says ...
Apr 20, 2016 @ 10:57pm

Quite fun and simple! Good job.

JoseArias says ...
Apr 22, 2016 @ 3:28pm

Very good game. I would like to see how this can evolve. I enjoyed a lot.

Fonserbc says ...
Apr 22, 2016 @ 10:03pm

Looks great!

PixelRetro says ...
Apr 25, 2016 @ 10:36am

Killing the enemies sure is fun and I like the art style!

Rock Eaters says ...
May 1, 2016 @ 5:41am

It needs sticky bomb ! haha but cool style

neontropics says ...
May 1, 2016 @ 11:41pm

Wow, great game. It does a lot with a very simple concept, and the art fits amazingly as well.

May 2, 2016 @ 2:47am

Simple but really effective. I loved the look and feel of the game.

OnlySlightly says ...
May 2, 2016 @ 2:50am

Super cool aesthetic. I felt like a badass when I zoomed from place to place in shadow form. I really liked how you stuck to a two color scheme. It really evoked some cool old samurai movie feelings. Great job!

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