Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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So You Think You Can Science?

by morrilet - Jam Entry

****Best Played At A High Resolution****

The game is now on The version originally submitted to the jam is the windows version here, with an updated build on The updated build fixed the AI, sound effects, menu resolution, and wall sticking.

'WASD' or arrow keys to move
Click to shoot (hold for beegun)
Vials restore health

You're on the first ever infinite space ship! It's run by a mad (alien) scientist. Fight your way through his henchmen! How deep can YOU go?

Made by Jeremy Helsel (@JIHlucky7), Ethan Morrill-Ploum (@morrilet), and Joshua Ruffolo (@jruff7) of Tsaik (@TsaikYara). Additional sound effects and sprites from Matt Carollo and Jasen Helsel.
We'd love to see some high scores!

Downloads and Links




Just Tom says ...
Apr 19, 2016 @ 3:50am

I laughed every time I drank a serum :)
The music is dank and the sound effects chunky; the game-play is fine but you tend to stick on walls a little. The bear and the Cactus are my favourite

OttersDen says ...
Apr 19, 2016 @ 4:24am

I absolutely loved the step sounds. Especially the bear's. That was a lovely detail.

varuns says ...
Apr 19, 2016 @ 7:15am


Red_Fan games says ...
Apr 20, 2016 @ 1:04am

Really solid.

Jadernak says ...
Apr 20, 2016 @ 1:18am

Pretty accurate science right there. Getting stuck on wall sucks though.

guoboism says ...
Apr 20, 2016 @ 1:56am

Characters are really funny designed!

Auroratide says ...
Apr 20, 2016 @ 1:57am

Very funny! The choices of transformations are very hilarious, primarily because of how unrelated they are. The hair dryer is the best. Just got stuck on walls often, but other than that, really solid game.

MudFarmers says ...
Apr 20, 2016 @ 2:15am

This was a fun, tight little game. The walls were sticky, and the text was hard to read against your floor tiles. Otherwise, nicely done.

Apr 20, 2016 @ 3:29am

Fun, but a little difficult (for me at least...). I love the character art, and the idea of changing into a hair dryer is hilarious. Audio is good. Sticky walls should probably be fixed

Apr 20, 2016 @ 10:18pm

Loved the design and the graphics. Cool project!

LudumAnthony says ...
Apr 21, 2016 @ 1:24am

Fun little game :)
Walls were annoying but that's what you get with 24 hours :P

Ironhead says ...
Apr 21, 2016 @ 4:29am

Fun and a bit funny. did stick to the walls sometimes but other than that the movement was smooth. I likes the bear and his anims.

nihilaleph says ...
Apr 21, 2016 @ 11:48am

Nice game! Great graphics and audio! Though the collision was a bit weird, specially the walls (that you already addressed), and the camera movement when going downwards...

Anyway great entry!

pixelpotions says ...
Apr 21, 2016 @ 11:29pm

Awesome and fun game, couldn't stop laughing once I found out about the shapeshifting! Music and sounds fits the game perfectly. Only problem I had is that it doesn't shoot when standing against a wall.

Gtron says ...
Apr 22, 2016 @ 12:53am

I had a lot of fun! The player does tend to stick to walls quite a bit. Since it looks like you used Unity, you could solve that problem rather easily by simply attaching a Physics2D material to the colliders on your player gameobjects (my game had the same problem). Also, it looked like the bullets you shoot in cactus form might be backwards. Very fun though!
(also if this double posts I apologize, I was apparently logged out the first time I tried...)

Weeping Rupee says ...
Apr 23, 2016 @ 3:20am

Cool game. I wish there were more variety in what

Ethan Allwood says ...
Apr 24, 2016 @ 3:56pm

I like the look of the characters but it looks like you didn't spend much time on any of the other graphics.

eduardogacn says ...
Apr 24, 2016 @ 4:02pm

Good Game :)

swellbastion says ...
Apr 28, 2016 @ 11:17pm

I like the music a lot! Also the characters/mood are nice

Xanjos says ...
Apr 29, 2016 @ 12:08am

I loved the various things you could transform into (especially a hairdryer of all things) although I kinda wished they each had more unique traits other than just their firing patterns. Also the UI help text in the tutorial is pretty much unreadable but other than that it's quite a fun game.

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