Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Or Die Trying

by dub00t - Jam Entry

A game in which your legion of shapeshifting slimes must escape from the depths of an experimental lab via a series of diabolical sliding puzzles, or die trying.

Wake up all of your fellow blorbs and activate all the cargo elevator tiles to proceed to the next floor.

I've made some post jam additions for content that didn't make it into the jam submission. This is where the latest version of the game lives:

But keep in mind that this new link should not be used for judging.


Use arrow keys to move, and 'r' to restart. 'Escape' takes you back to the level select screen.


Brought to you by Team DoubleJump:

Edward Kerscher - Art
BurnEdOut on LudumDare

J. "fluffy" Shagam - Music

Nate Slottow - Programming, Design


fluffy made an incredible amount of music for the game: around ~12 minutes of smoothly transitioning motifs with many different energy levels each. Unfortunately, I didn't have time to finish the jukeboxing setup to transition between songs for the initial submission.

Ed also made a ton of great art for the game. The levels in the initial Ludum Dare submission only use about 1/4 of the total tileset.

See above for the updated post-jam link.

Hope you enjoy it!

Downloads and Links




Remdiky says ...
Apr 19, 2016 @ 8:52am

Awesome graphics!

gogo199432 says ...
Apr 20, 2016 @ 2:08pm

Interesting game, it could have used some animations and stuff

tentacode says ...
Apr 24, 2016 @ 5:21pm

Really cool concept ! +1 for a little more animations and polished graphics but the puzzle are real smart!

TheMightyTeam says ...
Apr 28, 2016 @ 8:14pm

Wow! It is well thought. Very neat and different concept for a puzzle game.

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