Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

vertex.

by PentaHelix - Compo Entry

Game and downloads hosted on itch.io.
Click link to play/download.

Downloads and Links


Ratings

#72Innovation3.91
#370Overall3.32
#380Graphics3.23
#401Mood3.00
#435Fun3.18
#493Theme3.32
#1712Coolness35%

Comments

Anikki says ...
Apr 18, 2016 @ 7:58am

Nice idea. I like the visual style. Wish there were a mouse control scheme though.

pathus22 says ...
Apr 18, 2016 @ 1:19pm

nice game, simple but solid

rupazero says ...
Apr 18, 2016 @ 4:28pm

Great original game mechanic! Good job.

ziege says ...
Apr 19, 2016 @ 2:37pm

Fun game. An ability to restart current puzzle would be nice.

DeltaNegative says ...
Apr 20, 2016 @ 12:46pm

Fun! Could use mouse conrols tho ;)

eolhing says ...
Apr 20, 2016 @ 10:07pm

Cool idea, mouse controls could have been good, but Arrow keys would have been easier to add good too. (for all of those like me who doesn't have a qwerty keyboard).

anissen says ...
Apr 21, 2016 @ 6:46pm

Very cool take on the entanglement puzzle! Very nice execution :)

grayhaze says ...
Apr 23, 2016 @ 1:18pm

An interesting variation on the untangle puzzle which sorely needed mouse controls. I still had a lot of fun with this, but found myself spending more time moving the cursor than solving the puzzle. I could see this doing well as a mobile game if touch controls were added. I also liked the retro vector arcade look. Good work. :)

Kep says ...
Apr 23, 2016 @ 8:51pm

Neat. Get mouse/touch controls working and put it on mobile app stores.

dj_pale says ...
Apr 24, 2016 @ 5:38pm

Innovative mechanic - as others have noted: a mouse scheme would be very helpful in this game. Could see additional iterations of this game with additional elements to be very interesting.

kestrelgames says ...
Apr 24, 2016 @ 11:24pm

Nice idea, great clean presentation! Would be perfect for phones and touchscreens.

Gamepopper says ...
Apr 25, 2016 @ 12:51pm

Clever puzzle game, nice idea.

damrem says ...
May 9, 2016 @ 11:55am

Great puzzle idea!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]