Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Tony-C - Compo Entry

Make your way through the levels by turning your self into pixels to get through obstacles and to avoid enemies.

This Game was made in 48 hours for Ludum Dare 35

W - Jump
A - Move Left
D - Move right
S - Turn into Pixels
F - Turn back to normal
ESC - Return to Main Menu

Downloads and Links




mountainstorm says ...
Apr 18, 2016 @ 7:47pm

Great mechanic; I love the idea of turning into pixels and the animation is nice as well

Red_Fan games says ...
Apr 20, 2016 @ 12:12am

Good idea, music was weird, yet fitting.

Pixelaborate says ...
Apr 20, 2016 @ 12:17am

I love the concept and I think that a few minor adjustments, such as confining the pixels to the horizontal plane so they don't fall off the world, would go a long way into making a really fun game.

zaywolfe says ...
Apr 20, 2016 @ 12:17am

Really unique game, but a big buggy. Jumping into the tree launches you into the air like a cannon ball. If the movement was smoother it'd be great too.

candlesan says ...
Apr 20, 2016 @ 12:24am

Loved shifting into pixels - very nicely done effect!

Apr 20, 2016 @ 1:17am

Switching into pixels was a great mechanic, I could definitely see it being interesting in a full game.

neontropics says ...
Apr 20, 2016 @ 10:45pm

Fun idea and ugly-beautiful graphics/audio. I like the level 2 theme.

Level 2 had a bit of a trial and error part where you have to hope the snails aren't underneath you when you jump down - not the biggest fan of that kind of memorization and gameplay

ruthiepee says ...
Apr 20, 2016 @ 10:47pm

Really cool game mechanic, I loved breaking up the man into pixels and sliding down slopes to my death, lol. There are some funny bugs like standing above the trees or pixels flying off the edge, and I had a good laugh at the end ("Good night!") Overall, strong concept and fun gameplay.

williambsm says ...
Apr 20, 2016 @ 10:51pm

For me, it was buggy and wasnt able to play.

joaomosmann says ...
Apr 20, 2016 @ 10:51pm

A weird but catchy game. Need some polishing but the idea is great. I liked the sound and the style.

Tony-C says ...
Apr 20, 2016 @ 10:52pm

Thank you guys so much for all the positive feedback!

Apr 20, 2016 @ 11:02pm

I loved the idea about turning into "pixels". I think it is really good. I agree with the other comments about what could be improved. I also want to add that you can finish level 2 jumping over the first ramp and then just falling down at the end. I'm not sure if that's intented.

If you put a bit more of work in this game I think it could be a quite nice game.

Keep making games!

qu2 says ...
Apr 20, 2016 @ 11:11pm

I really like the idea. Why don't you pin the z-axis positions of the pixels though? I kept having my pixels tumble off the front of the terrain. Unity has this functionality built in to its Rigidbody components.

TEAM-TIGER says ...
Apr 21, 2016 @ 12:54pm

The controls are a bit floaty. I would also love to see an animation of the pixels coming back together! really neat idea.

Megalink says ...
May 6, 2016 @ 11:39pm

Pretty fun, but extremely buggy. Good job dude :)

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