Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Future-Anthropology Facility

by JohnGalt - Compo Entry

Control | Mouse

Hints | Always be curious! There is no specific ending. Feel free to ESC whenever you have fun.

Description | You are playing an experimenters in a research facility. Humanity is doomed here. It starts from an idea about making a digital toy. By manipulating subjects body parts, players are given fully freedom to create a lot of different "creatures". Always be curious!

Downloads and Links


Ratings

Coolness65%
#56Innovation3.97
#64Humor3.58
#122Fun3.67
#162Theme3.82
#180Mood3.39
#188Overall3.56
#410Graphics3.15
#414Audio2.81

Comments

ThePaperPilot says ...
Apr 18, 2016 @ 2:35am

I tried to play on web but just got a black screen. I'm on linux and don't have the unity extension, so I think that's the problem. Could you use the webgl player instead?

jcmonkey says ...
Apr 18, 2016 @ 2:40am

this game is pretty fun, i tried to make a guy with 3 heads, but all i could do was 2. :D

ViliX64 says ...
Apr 18, 2016 @ 2:54am

The screenshots look so cool! Unfortunately I have a black screen as well. :( I'd really like to try it, so if you fix it, please inform me that it's working and I can try it again.

greymouth says ...
Apr 18, 2016 @ 2:58am

Funny game got to 4 heads

JohnGalt says ...
Apr 18, 2016 @ 2:59am

Hi guys, web version on my side works well. So I am not sure how black screen happens. Would you please try the windows/mac/linux build? Thx!

JoeManaco says ...
Apr 18, 2016 @ 3:00am

I also get a black screen (mac os x) :(

urfbound says ...
Apr 18, 2016 @ 3:12am

Really fun game! Great graphics and sound, and really funny to play. I like the addition of achievements, the really add a sense of progression and purpose to play. If you were to run with the idea, it would be cool to chain people together to have many people in surgery chained together at once, or having office furniture for limbs or something. Thanks for submitting a game! I had a lot of fun with this one :D

CoderCameron says ...
Apr 18, 2016 @ 3:19am

This game is really good, I love the idea of swapping body parts. There are glitches at times, but that is to be expected. Good work :)

ChronoCrab says ...
Apr 18, 2016 @ 5:04am

Very heady. I felt like you were going to have stats on the player as part of the experiment :). Very cool.

sol_hsa says ...
Apr 18, 2016 @ 5:16am

Unity web player doesn't work anymore, can you make a webgl export?

stephenhaney says ...
Apr 18, 2016 @ 5:40am

Very nice... certainly a fresh idea! I really loved the sound – it really brought the whole concept together. Appreciated the warning that it was purely exploration. I would've spent far too long trying to figure out the right combo to "win" :D. Funny dialogue too. Nice game!

Jukepoks1 says ...
Apr 18, 2016 @ 6:28am

Funny game! Love the achviements, they give more gameplay, I wish I had remembered that! I got them all!

jollyserpent says ...
Apr 18, 2016 @ 6:43am

Wow, well done. I think out of all games I've already played I've spent the most time with this one.

As a side note to the dev, have you tried building for Unity's (sorta) new WebGL player? I think it has less issues than their old one.

_beta says ...
Apr 18, 2016 @ 8:15am

I love this game

Yrasin says ...
Apr 18, 2016 @ 12:16pm

Really funny idéa! :) It was quite hard at first to understand what parts that could be swapped. Maybe an in-game tutorial just to show the parts connections? Overall a very nice game that got me laughing :)

AnaGF says ...
Apr 19, 2016 @ 7:23am

Yeah! I got it! The five headed man!
Nice job, original and funny idea.

Skruffye says ...
Apr 20, 2016 @ 5:17am

Yeah, so this was a pretty grim concept! XS Good game though; felt compelled to finish it despite the dark theme. :P

mutonizer says ...
Apr 20, 2016 @ 6:37am

Hilarious and horrible at the time :)

Unlocked all the basics and went up to Conference before stopping but I had a good time doing it. Kudos!

fafastudio says ...
Apr 21, 2016 @ 12:57pm

Cool game :) like the innovation

Ithildin says ...
Apr 23, 2016 @ 2:27pm

Great concept! (but I feel like a horrible person now! :D)

Hempuli says ...
May 7, 2016 @ 11:51am

Wow, that was much more gruesome-feeling than I would've assumed from the beginning! It was interesting to try to solve the puzzle of how to get various combos of limbs onto particular characters. The only achievement I didn't manage to get was Conference. Interesting if a bit cruel!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]