Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Maxr00 - Compo Entry

Defend your treasure by stopping heroes with your small army of shapeshifting monsters.

In Dungeophobia, you control a pack of monsters that can change shape on command. Some heroes have decided to explore your dungeons to steal your treasure. Luckily, you know the fears of the heroes, and can fight them better with this knowledge. A scared hero will take twice as much damage!

-How to play-
The entire game is controlled with a mouse.
Clicking on a monster opens the UI to shift into another monster,
Clicking on a monster in that UI will change into the selected monster
Hover over heroes for an explanation of their fear/condition.

The buttons are a bit buggy due to some last minute changes! Sorry! It seems that you need to move your mouse to the left of the button slightly! You can tell which button you are hovering over because it will turn yellow

A phobia could make a hero scared of several types of monsters, switching the monster it is fighting to a monster it is scared of will make any damage done to that hero twice as effective.

Special phobias:
Fear of new things / Fear of anything new:
When this hero is fighting a monster, shift the monster into a different type to scare the hero.

Downloads and Links




mazhem says ...
Apr 18, 2016 @ 7:23pm

I like the concept! The buttons are a bit buggy where you have to click on the one to the left of the button you want to click on a fair few times. But this is a great idea, with a bit more work it could be something to waste a lot of time on.

iendsl says ...
Apr 18, 2016 @ 7:24pm

Cute art and cool concept. I like how when you hover over the phobia it teaches you what it means. It takes a little trial and error to figure out what the buttons do and the buttons bounding boxes seem a little off the image sometimes. Nicely done tho!

bodsey says ...
Apr 18, 2016 @ 8:13pm

Very nice concept :) Too bad for the buggy buttons.

Hankenstien says ...
Apr 19, 2016 @ 2:16am

Great Game I really enjoyed it.

TriSquare says ...
Apr 19, 2016 @ 2:17am

Very very nice besides a few bugs the idea is solid and I had a blast, the phobia idea confused me at first, but I got the hang of it pretty fast. Good job

OU GDA says ...
Apr 19, 2016 @ 2:18am

Love the educational aspect.

Apr 19, 2016 @ 2:19am

Simple and consistent graphics, easy to get into gameplay, pretty good overall.

Dooskington says ...
Apr 19, 2016 @ 2:19am

Not the best idea to package every platform in one zip file. Makes the download too large.

Fun game though, interesting concept. Nice work!

Otixa says ...
Apr 19, 2016 @ 2:22am

Was pretty fun. Liked the music too, but the tooltip buttons were kind of weird at times

dylanwolf says ...
Apr 19, 2016 @ 2:26am

Nice tower defense game. I think the only issue I had is I didn't always select the button I intended when shapeshifting.

Dante2001 says ...
Apr 19, 2016 @ 2:26am

good idea, though its hard to recognize phobias

Apr 21, 2016 @ 5:35am

Interesting concept and quite like that you included the description of all the phobis on mouse-over, nice touch.

Can see folks liking themselves some whack'a'mole games spending some time on this. Nice one.

Freank says ...
Apr 21, 2016 @ 2:09pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Togimaro says ...
Apr 23, 2016 @ 1:21pm

Super cute assets! The buttons are too hard to click and are buggy in fullscreen :(
Dispite this great idea of gameplay and really fun!
Good job :)

marmpa says ...
Apr 23, 2016 @ 1:21pm

Really nice gma. I really liked that you change shape of monsters.And the music was cool too

Krammetje says ...
Apr 23, 2016 @ 1:22pm

Besides the buttons being a bit buggy, the game itself is pretty fun.

Tselmek says ...
Apr 23, 2016 @ 1:26pm

Nice take on the theme, the graphics are lovely but there seems to be a huge UI issue that made shapeshifting our monsters a tad hard.

datadazer says ...
Apr 23, 2016 @ 1:34pm

Loved the art style and the idea was really cool. I think it was a bit too challenging right out of the gate. Also too bad for the buggy controls. I had wish there was a really short tutorial or instructions at the beginning to get me started.

Otherwise, great fun, quirky graphics, and clever idea!

Fanatrick says ...
Apr 23, 2016 @ 1:38pm

Cool concept, button hitboxes are waaay off which made this obnoxious to play.

TeamKuru says ...
Apr 23, 2016 @ 1:51pm

Funny game! It would be nice to add some feedbacks about what's happening on the battlefield (units who hit, and show when a unit is fighting a monster who is his phobia)

ploerre says ...
Apr 23, 2016 @ 1:55pm

really uniqe implementation of a weapon system. i like the concept and the art.

blockdroppers says ...
Apr 24, 2016 @ 6:00am

Very creative idea for a game, quite enjoyable. Nice job!

Aaranos says ...
Apr 24, 2016 @ 2:18pm

Tough if you don't know the phobias and have to keep looking at the people to get the meaning. Aside from the button issue it plays well.

Odyssey says ...
Apr 27, 2016 @ 12:15pm

Took a while to catch onto but it was a really interesting concept and it would be cool to see this post-jam

medidog says ...
May 4, 2016 @ 5:02am

Very innovative and fun idea! It was also quite fun to play, and really cute graphics, lthough at times it was quite challenging to see the hover over text when characters are next to each other! Also the colliders for click on characters to shapeshift are a bit off. Good job overall!

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