Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Ro Sham Bot

by huminaboz - Jam Entry

Ro Sham Bot is a paper, rock, scissors game about taking the abilities of robots and using them strategically to exploit vulnerabilities.

Three enemy types and three levels completed in three days.

Art: Mark Usmiani -
Animation: Connor Wilson
Music & SFX: Justin Haber
Programming and Levels: Boz -

Downloads and Links




biscuitdough says ...
Apr 19, 2016 @ 3:56am

fantastic art style!

geeky_penguin says ...
Apr 19, 2016 @ 4:14am

Awesome job, loved super fun!

cakeknuckles says ...
Apr 19, 2016 @ 4:15am

wow! i really really like this game's art style. very cute and clean, with well-designed enemies :>

Wefiends says ...
Apr 19, 2016 @ 4:42am

Crashed right as I was getting into it, but what I played was a lot of fun.

HeliosStudio says ...
Apr 19, 2016 @ 4:43am

I dig the art style, and the music changing based on which enemy you had become was a great touch!
on a side note level 3 I felt was too long, and a bit hard, also the simple shooty enemy feels very grindy but seems to be the most efficient at avoiding damage.

kestrelgames says ...
Apr 19, 2016 @ 4:54am

Fabulous art! Really clever gameplay too.

huminaboz says ...
Apr 19, 2016 @ 5:25am

@heliosStudio I didn't expect anyone to really play it that long, so I'm glad you got that far, haha! That's a good point though, I wonder what it'd be like if there was a timer too.

Remdiky says ...
Apr 19, 2016 @ 6:05am

Awesome graphics!

Apr 19, 2016 @ 6:07am

This GAMMMME, was awesome! i i really dig the art style, ausio and level of polish you have put into this bad boy!!! really glad i chceked it out, thanks for making it web friendly. :)

MandolinQuinn says ...
Apr 19, 2016 @ 6:16am

Excellent job! This is such a fantastic entry!

okoto says ...
Apr 19, 2016 @ 6:54am

Great art.

TEAM-TIGER says ...
Apr 19, 2016 @ 6:10pm

Nice sprite work! love the look. The player movement controll feels very nice as well.

Hyoga-3D says ...
Apr 20, 2016 @ 12:44am

The controls needs more polish, it's very hard to play, but the graphics are very nice.

Paploum says ...
Apr 20, 2016 @ 3:51am

I love the graphics, the gameplay is good too.It's a little difficult. Well done!

luquio says ...
Apr 21, 2016 @ 3:35am

this is an amazing entry, lovely characters and level design!

ployer says ...
Apr 23, 2016 @ 7:38pm

very cool

Lullaby says ...
Apr 23, 2016 @ 10:36pm

Really good art style, and a nice mechanic that totally works!
I enjoyed the game, even though I only reached LVL2 :)

Nice entry, well done!

AAGH Games says ...
Apr 23, 2016 @ 10:48pm

Great artwork! The game was a lot harder than I expected going in, but the balance was still pretty good.

puppetmaster says ...
Apr 23, 2016 @ 10:51pm

Cool sound and graphic fx. Love the Art Style is.
Keep up the good work!!

AsixJin says ...
Apr 23, 2016 @ 11:27pm

The art style of this game is dope and I really enjoyed the concept, but I though it felt kinda stale (maybe its because I never went past level 2)

Apr 24, 2016 @ 6:29pm

I really liked the style and the gameplay was fun. The differenet enemies were nicely designed, I would have liked to decide which one to stay as.

Apr 29, 2016 @ 3:13am


Apr 29, 2016 @ 4:35am

80 is maximum points to get
Innovation: 6/10
Fun: 5/10
Theme: 7/10
Graphics: 6/10
Audio: 5/10
Humor: 0/10
Mood: 0/10
Coolness: 4/10
Overall: 33/80
Good Game

solkar says ...
Apr 29, 2016 @ 11:45am

Got an error and I cannot play "An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
Uncaught incorrect header check"

WERT Studio says ...
Apr 29, 2016 @ 12:45pm

WOW very cool kirby game ;).

Apr 29, 2016 @ 3:04pm

Very nice art!

Riftpoint says ...
Apr 29, 2016 @ 7:09pm

Cool gameplay mechanic. The art style is very good

Rock Eaters says ...
May 1, 2016 @ 7:39am

It looks simply awesome !

wg_phancock says ...
May 9, 2016 @ 8:42am

Art style is cool, and I like the way the music changed for the different enemy types. Felt like it got a little too difficult to me, but I know it's hard to balance stuff in just a weekend.

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