Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

In Artery

by FurtherForm - Compo Entry

Short manic game of survival in stressed arteries.
Keyboard used as a cellular automata styled controller.

As time ran short there is one hectic level, but its fun. Give it a go!
It runs on web, but because of the tall resolution (400x720), access it through the link.
Designed for US and Scandinavian keybindings.

Please try the updated version from this link:
Rate by the Game Jam Version.

Music made with Otomata Genrator; Sound effects with Bfxr;
Unity, Photoshop, Blender, Audacity;
Lots of sweat, curses, (re)learning. Good fun weekend!

Downloads and Links




mazhem says ...
Apr 18, 2016 @ 7:11pm

I can see how it works, but unfortunately the keys seem mismapped on my keyboard? (I've got a UK keyboard)

FurtherForm says ...
Apr 19, 2016 @ 9:23am

Thanks, good point. I tested it with US and Scandinavian mapping, shouldn't be hard to add different mapping for future versions.

aeai says ...
Apr 19, 2016 @ 10:13pm

It's a neat idea but a hard game, I died a lot:) I really like the aesthetics. Nice job!

Freank says ...
Apr 21, 2016 @ 4:51pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Garris says ...
Apr 21, 2016 @ 11:16pm

I enjoyed the audio and the graphics a lot, but it was a bit confusing, and once I did get it, it seemed my keyboard didn't always want to cooperate with me. Cool game, though!

FurtherForm says ...
Apr 25, 2016 @ 11:35am

If you liked it, try the updated version!
It has actual levels, an ending and polish.
Thank you all for checking out the game!

pixelpotions says ...
Apr 25, 2016 @ 9:37pm

Great idea, but really really hard! I had fun trying to reach far on it anyway! Good job.

neontropics says ...
Apr 25, 2016 @ 9:40pm

Cool game! Great graphics and music. The learning curve is a bit high though!

Nexus64 says ...
Apr 25, 2016 @ 10:13pm

Very cool concept and the art is beautiful.
It's a bit too hard, but i think that it's only the original control scheme.

timeshapers says ...
Apr 26, 2016 @ 5:11pm

Really like the idea, but the key mappings makes this unplayable.

plko says ...
Apr 27, 2016 @ 5:31pm

This is the most maniac game I have played in LD35...but really fun!!!!

Rock Eaters says ...
May 2, 2016 @ 9:40pm

nice ambiance, a bit too difficult, at least zhen you start.

lanestp says ...
May 7, 2016 @ 2:04am

Gorgeous game! The controls are slightly wonky (didn't always work right for me). But the game was really nice and well put together!

Phaix says ...
May 7, 2016 @ 4:25am

Nice one, just the Key Mapping was wrong for my keyboard.

alyphen says ...
May 7, 2016 @ 9:09am

A really interesting entry. The mechanic is novel and very interesting, but sadly got swamped with enemies very quickly and didn't know how to avoid the large amount.
Collisions also seemed slightly off. A fruit fell in between where two of the keys I had enabled were and it didn't collide.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]