Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Geo Shift

by rantt - Compo Entry

Find Shapes to Unlock new abilities, make it to the end of the maze.

Controls:

WASD/Arrows
Unlock abilities by collecting shapes:
Red Triangle: Jump (up)
Green Bowtie: Wall Jump(up when touching a wall)
Circle: Shrink (down)
Blue Triangle: Double Jump (up x2)

Tools Used:
coding: vim/tmux and Phaser.js for my framework
graphics: Pixly and Aseprite
sfx: bfxr
music: Otomata (http://www.earslap.com/page/otomata.html)

Downloads and Links


Ratings

#142Fun3.62
#171Theme3.81
#190Mood3.36
#250Overall3.46
#416Humor2.32
#515Innovation3.04
#641Graphics2.69
#1416Coolness44%

Comments

Halleflux says ...
Apr 18, 2016 @ 3:02am

Possible bug: You start out with being able to shrink down. Not sure if the was intended.

Simple, but still well made graphics.

Apart from that, solid platformer with basic, but still neat, mechanics. Well done!

urfbound says ...
Apr 18, 2016 @ 3:07am

Great music, and a well-designed world. The abilities are cool and the controls are really smooth. Great job with the sound effects too. Awesome job for a two-day entry! If you were to run with the idea, I bet adding enemies or boss fights to riff on the metroidvania theme would be cool. Thank you for submitting a game! :D

rantt says ...
Apr 18, 2016 @ 3:20am

Hey, thanks guys. And thanks Halleflux for finding that bug, one of those turn it off to test things I forgot to turn back on >.<

namrog84 says ...
Apr 19, 2016 @ 1:48am

moving platforms are way to slow, too much waiting, nice music, neato game!

Apr 19, 2016 @ 1:53am

Played all the way until I saw the "U Win". I found a bug though, when you're in a movable platform (left/right, haven't tried the ones moving up/down) then you've pressed the down button (or turn yourself into a circle) you'll zip through below that moving platform. (I was about to fall into the red block LOL, glad I survived thanks to that hourglass shape :D)

I liked it otherwise, very fun and nice take with the theme!

Bonoshman says ...
Apr 19, 2016 @ 1:59am

I enjoyed it! Only issue I had was falling through one of the vertically moving platforms (it was going up and i was falling down). Other than that good game!

Larzan says ...
Apr 20, 2016 @ 5:46pm

Nice, a bit 'Thomas was Alone'ish, like it, plays well :)

LoneStranger says ...
Apr 21, 2016 @ 4:57am

I couldn't get past the first green platform, as I fell through every time a few seconds after I hopped on it. We had very similar ideas for implementing the theme, which is amusing. I like your idea of using traditional platformer mechanics as the learned abilities. I'll come back later in case you fix the platform issue.

MayMakeGame says ...
Apr 21, 2016 @ 12:17pm

Cute and simple! Just what i like!

terryg says ...
Apr 22, 2016 @ 1:57am

very nice and pretty calming :)

jacklehamster says ...
Apr 22, 2016 @ 4:19am

Excellent entry. I liked how the same space was explored, but you could access different areas as you gain abilities.
I thought it took a bit long before getting the first ability though. In general in games, you want to show what's special about the game at the beginning.

GodsBoss says ...
Apr 22, 2016 @ 11:58am

Did not work for me - when using the very first elevator, I fell through it and into my death.

Ironhead says ...
Apr 22, 2016 @ 6:59pm

Great implementation of the theme. The level was well put together and it was fun to complete. Well done!

zondarg says ...
May 1, 2016 @ 9:09pm

Very nice, minimalistic but enjoyable :D Liked it!

May 6, 2016 @ 9:44pm

Simple and well designed, just wished there was a bit more content.

hazzahazzam says ...
May 8, 2016 @ 2:18am

Too slow and needs some music. Bug: When squashed by a moving platform you can clip the walls.

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