Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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WhereWolf

by loet - Compo Entry

All the villagers are looking for the wolf (which so happens to be you). You have to "help with the search ;)". Shapeshift into the wolf to eat fellow villagers but avoid being spotted in wolf form. Go and feast!

It has been a while since I made a game so I gave this one a shot. My goal was to make pixel art that I can be proud of after finishing an amazing tutorial by uheartbeast.

I didn't really get to building levels or even testing them but got a game done with art that I like. So mission accomplished. Hope you can find a little enjoyment in it.

Thanks for playing.

Downloads and Links


Ratings

#140Graphics3.82
#169Mood3.41
#348Innovation3.29
#394Theme3.47
#537Fun3.00
#591Overall3.06
#2304Coolness0%

Comments

ceosol says ...
Apr 19, 2016 @ 12:30am

Interesting puzzle game. I was confused at first and kept dying. Once I figured out that you position and timing was crucial, I chomped down on all of the people :)

I would suggest adjusting the graphics in the post comp version. It would be nice to see more contrast between movable spaces.

Apr 19, 2016 @ 6:56am

Nice idea for a 2d turn based game. There is not a lot to do so it wasn't as fun as expected but the graphics are really well done

pirate_shell says ...
Apr 19, 2016 @ 8:35am

I enjoyed the turn based mechanics and I think there was a fair bit of strategy involved considering how simple they were. It was a fun little game and it is nice to see another entry make use of roguelike movement, other than my own xD The art was simple, yet good looking, but I do think more contrast between the spaces where you can and cannot move would have been nice. I did manage to bug out the game, I believe by spamming the shapeshift. I could walk around as the wolf and enter the villagers' vison without losing. I figure the game displayed the wolf graphics while in actuality I was still in my human form. Just a little thing to look out for, but overall - really good entry!

fafastudio says ...
Apr 19, 2016 @ 10:45am

Really enjoy the graphics and this concept :) nice idea !

Hyoga-3D says ...
Apr 19, 2016 @ 1:36pm

The game idea is nice, but I was not able to eat no one, the game is very hard.

haha this is what I was looking for, I mean, shapeshifting is a werewolf thing, it's cliche but it's great.

rossborchers says ...
Apr 19, 2016 @ 5:00pm

Reminded me of the jumping puzzles in undertale. Lots of interesting depth created in the dynamics. Nice pixel art. :)

sndr says ...
Apr 19, 2016 @ 9:17pm

Very interesting puzzle! It took me a while to figure out how to kill a villager on the levels. It looks like I couldn't figure it out with the tutorial only.
But very nice entry!

plaguespark says ...
Apr 21, 2016 @ 4:05am

I died but the villager was on other side of map.

FanieG says ...
Apr 22, 2016 @ 6:23pm

This was awesome. But super difficult puzzles. Really like the mechanic. Strange how you could move diagonally, but not attack diagonally? Wish you could get to moar levels :)

Freank says ...
Apr 25, 2016 @ 8:08am

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

LeReveur says ...
May 5, 2016 @ 4:53pm

Good little logical puzzle game. I would enjoy seeing more levels on a post-compo version. :)

May 6, 2016 @ 12:43am

Well done. This concept has a lot of potential!

retrograze says ...
May 6, 2016 @ 4:11am

It was an interesting concept, and I liked the idea of movement and shapeshifting. Unfortunately, I know that the music was probably just cobbled together, but maybe in post-comp versions it could have a little variety in the loop? Also there's a bug on Level 2 where the 2 villagers at the bottom get stuck facing each other wich makes killing only one of them impossible.

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