Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Audioplasmic

by uvwar - Compo Entry

Audioplasmic is more of a weird simluation/screensaver than a game, with the plasmids reacting to sound!

CONTROLS:
Use Left Click to Rotate the Camera
Use Mouse Wheel to Zoom the Camera
Press R to reload the game

Click the Music Buttons to hear some tunes!

It will probably run horribly on your machine, so knock the resolution and graphics settings as low as you can go, it doesn't really hurt the experience much at all, the chunky pixels are kind of nice!

I tried to make it so the player could load in their own music, but I couldn't get it working well, so I put in some canned music.

Special thanks to: William Mathews

Music compliments of...

02_forqueray_laleclair by Sonia Lee

Ether Disco Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Floating Cities Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/


Ominous Intro Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Downloads and Links


Ratings

#30Mood3.96
#177Graphics3.69
#292Innovation3.40
#409Overall3.28
#520Theme3.28
#1201Coolness48%

Comments

monkeybit29 says ...
Apr 18, 2016 @ 8:35pm

definitely more of a cool experience than it is a game.
Ran just fine on my machine too :^)

blinry says ...
Apr 18, 2016 @ 8:53pm

I had fun watching the particles dance to the music! :) Would definitely make a nice screensaver! I don't think you are allowed to use 3rd party music for compo entries, though.

jcmonkey says ...
Apr 19, 2016 @ 1:24am

This is a pretty interesting game. with some more time, and allowing us to input our own music this will be fun.

ruthiepee says ...
Apr 19, 2016 @ 2:43am

Good colors, good tunes.

samlo says ...
Apr 19, 2016 @ 8:01pm

Track 2 4 lyfe

foolmoron says ...
Apr 20, 2016 @ 3:20am

So delicious

mahalis says ...
Apr 20, 2016 @ 3:34am

Interesting! Definitely fun to watch. Would have been cool to have the particles moving around more, maybe with some kind of flocking sim. Hope you keep working on it - this could turn into a really neat art piece.

ChummyWinds says ...
Apr 20, 2016 @ 3:39am

I wish I had that AS a screensaver. I like the possibility of custom input music but those tracks were a nice range. Track 3. The feels.

Chaserbrown says ...
Apr 20, 2016 @ 3:50am

This was a really cool idea. I enjoyed it, even though it wasn't exactly a "game".

nextreality says ...
Apr 20, 2016 @ 4:13am

While not really a game, I do say this was quite an experience. The music choices were nice and I enjoyed the ways the particles moved to the beat. Not really anything else to say on it but good job!

andyman404 says ...
Apr 20, 2016 @ 4:22am

Cool screensaver/simulation! Congrats on putting this experience out there.

MatMortatti says ...
Apr 23, 2016 @ 12:10am

Interesting entry. It's one cool screensaver indeed!

fin_nolimit says ...
Apr 23, 2016 @ 4:32am

You don't have Audio as an option to vote on!!! I would give you a 5 for audio for sure! I was all about the disco music!! haha.. nice job

mukult says ...
Apr 23, 2016 @ 6:47am

Really awesome experience! :)

bytegrove says ...
Apr 23, 2016 @ 2:44pm

Cool! I missed having some interactivity with the particles.

nihilaleph says ...
Apr 23, 2016 @ 3:10pm

Very interesting experience! Music choices are pretty good too! Great work!

thedashdude says ...
Apr 24, 2016 @ 3:26pm

A cool little simulation. Got way cooler when I realized I could zoom and rotate the camera in 3D.

Apr 25, 2016 @ 5:21pm

Really lovely! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/_jtEhCyw5p8

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]