Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Slide and Match

by Rialgar - Compo Entry

Remember those shape sorting boxes where every child tries to force the shape to change until it fits the hole? Now you can do that!

Best in Chrome, works in FF, should work anywhere moderately modern.

* A Sliding Puzzle Game
* 14(!) levels!
* Arrow Keys or WASD and Space or Enter to select and move Shapes.
* You can also select Shapes using your mouse.
* Fill all Receptors to win.
* Plus and Minus signs change Shapes that slide through them.
* R to reset the current level
* C to try different colors.

Downloads and Links


Ratings

#204Fun3.50
#224Overall3.50
#395Graphics3.20
#507Innovation3.05
#577Theme3.20
#1666Coolness36%

Comments

GodsBoss says ...
Apr 18, 2016 @ 6:46pm

Seems like we both had the same idea... :-D

monkeybit29 says ...
Apr 18, 2016 @ 9:22pm

pretty cool but i ended up getting stuck in a level lol, pretty challenging at times

HunGARE says ...
Apr 20, 2016 @ 9:49pm

I like the animations and well done on making 14 levels. Sound would have been nice and I think the W key doesn't work

Mordokay says ...
Apr 27, 2016 @ 6:43pm

This game is super fun and super hard :) great job!

Gord10 says ...
Apr 27, 2016 @ 6:53pm

I liked its idea!

in3orn says ...
Apr 27, 2016 @ 8:00pm

The only con is the pop up dialog after last level. Would be nice to see some trophy after such effort :)

And I think that the last level should be different:
http://krk-dev.com/2016/04/27/slide-and-match/

in3orn says ...
Apr 28, 2016 @ 8:07pm

Many thanks for your comment :) I admire your contribution. It was hard planning task that might be unnoticed. I think you made it very well. In your game dead ends make more fun (or actually forseeing them) - they're not irritating.

Ps. My screenshots can be useful for thos who stuck somewhere and want to see what's next. I'm pretty sure they won't be over-used.

ManuSaiz says ...
Apr 28, 2016 @ 9:13pm

Really nice. Super fun and challenging!

Nnnnneeeedddd says ...
Apr 28, 2016 @ 9:13pm

Great game!!

adam says ...
Apr 29, 2016 @ 8:22pm

You get really good mileage out of a simple puzzle mechanic. Would have loved to finish this in more than one sitting so a save or skip feature would have been nice. Some levels take a lot of steps - a way to checkpoint or undo moves would have made me less anxious about pressing the wrong key and wasting loads of effort!

CodeNMore says ...
May 3, 2016 @ 1:28am

I liked the puzzle game, but the animations and such were a bit too slow for my liking. Nice job though!

May 3, 2016 @ 1:37am

Awesome game, very addictive!! Congratulations

in3orn says ...
Jun 8, 2016 @ 6:42pm

I know it's month after the event, but maybe you'll be happy to hear that you're in my top 10 LD35 summary list :)

http://krk-dev.com/2016/06/08/top-10-of-ld35/

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]