Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by sadenly - Jam Entry

You are a shapeshifter killer, and a shapeshifter yourself. You have to observe who is your opponent and decide which form to take, when it comes to action.

Alexander Grishanin,
Boris Victorov,
Most portraits: Pavel Victorov
Music: Sergei Belousov, Ivan Victorov

Downloads and Links




iossif says ...
Apr 19, 2016 @ 7:36am


panurge says ...
Apr 19, 2016 @ 7:58am

Excellent take on the theme and a really cool mechanic. The set-ups were very clever and I guessed all of the animals correctly except for the spider. I did have trouble figuring out which animal was best for killing them in one or two of the rounds though.

Altogether a really smart and enjoyable game!

Somnium says ...
Apr 19, 2016 @ 8:02am

Excellent game!

I enjoyed the mechanics of having to guess your opponent from their description, even if it was not obvious for some of the animals, which animal would be the best to defeat it.

The music and graphics did an great job in creating an excellent mood.

One of the best games I have played so far!

Draft says ...
Apr 19, 2016 @ 8:06am

A good rock-paper-scissors revisited. Nice game. Like the different characters.

Apr 19, 2016 @ 9:48am

It seems pretty interesting, but it doesn't work for me. There's some sort of javascript error.

sadenly says ...
Apr 19, 2016 @ 12:59pm

pasted UnityPlayer web build, please use it if WebGL doesn't work, later I'll add Windows build just in case

Mase says ...
Apr 19, 2016 @ 1:44pm

I wonder if there is a third ending... maybe something more optimistic. :D
A better looking background for the "battle" scenes might be nice as well; the drab grey look was a bit of a letdown after the luscious briefing screen.

siryakko says ...
Apr 19, 2016 @ 2:16pm

Simple but clever idea and execution. Like the retro feel of those menu and screens.

MayMakeGame says ...
Apr 21, 2016 @ 10:22pm

Cool! I like that you AND the others are shape shifters!

Upwily says ...
Apr 22, 2016 @ 7:08pm

Rock paper scissors, now with animals! Noticed some spelling errors. The end was a bit depressing. Overall not bad.

Vantaug says ...
Apr 22, 2016 @ 7:20pm

English language might not be your native language, but there were some weird mistakes in the text, somewhere there it said something like "She was She was...". Although the graphics were quite nice, some of them just did not mix well.
Of course that is just extra polish, which is hard to do in just the limited hours we have. Overall the game was pretty nice.

celia14 says ...
Apr 23, 2016 @ 12:38pm

What a neat idea! I enjoyed reading about the different characters. Guessing the animals was tricky and interesting.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]