Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Figure Shift

by Simaflux - Compo Entry

Figure Shift is a challenging puzzle game. You have to change shape in order to match the falling object. The grid, in which you play, gets larger and larger, and the falling objects falls faster and faster.

There is 10 stages to complete.

Controls:
Arrow keys
or
WASD

Figure Shift was created with Java and paint.net.

Downloads and Links


Ratings

Coolness85%
#334Fun3.32
#387Overall3.30
#414Innovation3.18
#506Theme3.30
#777Graphics2.41

Comments

brandann says ...
Apr 18, 2016 @ 7:35pm

FUN GAME! the blobs were a little confusing at first but when I got it, it all made sense! I loved the grid growing and shifting with the arrows, made the game challenging.

Apr 20, 2016 @ 3:32am

This is the coolest game I have seen so far. Good work!

Apr 20, 2016 @ 3:33am

This is the coolest game I have seen so far. Good work! Also I want to point out OP and others that the Windows link works fine on OS X, and I'd imagine any other OS that has a java runtime environment.

Tsevion says ...
Apr 20, 2016 @ 6:23am

Not super complicated, but a simple idea with good execution. Gets very twitchy at higher levels though, if there's a way to predict the switches I couldn't quite figure it out, and the timing of them leaves you scrambling a bit. Fun though, gets that old tetris feeling.

tomdeal says ...
Apr 20, 2016 @ 1:12pm

Nice game! I had problems at first because I could not figure out that the "Splash"-Icon meant I need to match the color, not any shape. But once I figured it out, I made it to level 6. It gets pretty hard at this stage :-)

Jungle says ...
Apr 20, 2016 @ 1:40pm

Complicated and fun game!

Apr 20, 2016 @ 4:52pm

Nice game, good job!

Apr 21, 2016 @ 8:36am

Nice work!

sftrabbit says ...
Apr 21, 2016 @ 8:54am

Good game! Nicely implemented tutorial. I felt like the growing grid didn't actually have much of an effect on difficulty, but the moving rows/columns definitely did. Nice work.

corupta says ...
Apr 21, 2016 @ 9:45am

try to understand what arrows actually do. You can't finish the game otherwise. Cool puzzle, I missed some music tho. The idea is good and can be developed.

BSODDevTeam says ...
Apr 25, 2016 @ 1:13pm

Cool concept!

runvs says ...
Apr 27, 2016 @ 5:01pm

Hi there,

nice game. I like the idea and it gets quite tough quickly. It took me some time to realize that the blobs mean just the color and that the shape is irrelevant then. I had minor performance issues on my laptop starting in level 4 but the game was still playable. the core mechanic is well executed and really nice.

in3orn says ...
Apr 27, 2016 @ 5:30pm

I like this game! The only thing I would change are the arrows. Why couldn't they point to only one direction? :)

Ps. Here's my best score:
http://krk-dev.com/2016/04/27/figure-shift/

marod says ...
Apr 28, 2016 @ 10:34am

Nice game!

3rdChance says ...
May 1, 2016 @ 9:44pm

fun game! =D

Marc F. says ...
May 6, 2016 @ 1:12pm

Neat idea, excellent execution, very fun to play. Solid entry!

Hempuli says ...
May 7, 2016 @ 10:53am

Whoa, this is fairly tough! At first the idea seemed a bit too simplistic to be very fun, but the difficulty ramped up fast enough that the concept really worked and kept me thinking. Couldn't beat it, though! It'd be nice if there were no more symbols appearing towards the end of a level, there were several times where one was just about to be "registered" before the level changed.

kalth.streil says ...
May 7, 2016 @ 12:01pm

Loved it! The concept reminded me of Quarto (a board game), and in fact I think that it could be expanded in that way (adding a 'size' besides color and shape, you could ask for figures that share 1, 2 or even the 3 traits). Good job!

yuigoto says ...
May 9, 2016 @ 6:39am

Nice work on the game! :D The "zoom" out after you advance is really nice and gives you that feeling of "oh, gotta go fast there!". :P

A bit of polish on the graphics and some audio could make the game even better. And some additional clues, about the splat and shapes would make the tutorial better too, and faster to "get". :3

Congrats!

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