Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Modified Ballistics

by Jeff0029 - Compo Entry

You wake up in a futuristic arena. The only means to defend yourself is to use boomerangs, bow and arrows & gun and bullets. But these are not ordinary ballistics, your projectiles can shape-shift on command. Making a straight bullet become a curving boomerang, or an arrow curving downwards. Good luck!

NOTE: In order to shoot you must be standing inside the white boxes.

Downloads and Links




ErikU says ...
Apr 18, 2016 @ 4:11am

A fun little puzzle game. Players beware, it's hard to get to the end. But by the end of the last level, you'll feel like you understand the mechanics well. Worth the effort! Well done.

ohi12 says ...
Apr 18, 2016 @ 4:01pm

Really cool use of the theme. But it's kind of hard to aim for a turret when you can't see it. I really loved it though

siryakko says ...
Apr 19, 2016 @ 11:31am

Nice project, quite challenging maybe some improvement on the aim mechanics will help the whole

Geti says ...
Apr 20, 2016 @ 4:45am

Please do not include the debug pdb files as they bloat the download quite a lot and consider naming your folder something other than build or ld35, as they're more often than not going to go into a single folder :)

gripes aside - i liked the mechanics - the movement in particular was very satisfying. Not sure of your motivation to hide the weapons each time though :)

Apr 20, 2016 @ 4:52am

Really creative concept, but aiming blindly at the turrets is almost impossible; I think it would be nice to have the walls be transparent, so you can see how close you are and adjust accordingly, at least on the early levels.

Jolly Serpent says ...
Apr 22, 2016 @ 7:03am

It's really really hard, but the idea is quite impressive! Very well done.

DcrDro says ...
Apr 22, 2016 @ 11:58am

very cool!

Lokarunith says ...
Apr 24, 2016 @ 11:45pm

Great concept!

PickledBrain says ...
Apr 25, 2016 @ 5:19am

Fun and interesting concept. I think outlining the target and the projectile with an xray shader would be helpful for player feedback.

erikkire says ...
Apr 27, 2016 @ 3:37pm

The player falls through the floor. Sometimes at game start but also ingame

madk says ...
Apr 30, 2016 @ 5:43pm

Echoing other comments: It's a cool idea, but aiming is extremely difficult.

General says ...
May 6, 2016 @ 6:19am

Made a video review for you:

danbolt says ...
May 6, 2016 @ 7:20am

Neat idea! As others have mentioned, aiming can be a little difficult, but the creativity is on point.

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