Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

I'm Scree!

by Jimjam - Jam Entry

You are Scree, a highly-evolved alien life form who has been captured by nefarious humans! Imprisoned in the confines of a high-tech laboratory, you must use your tentacles to explore and wreak havoc on the pathetic humans studying you. Take care to not get seen though, as your presence may fluster your weak-minded captors, who will bring in more powerful foes.

Left click and drag: Grow tentacle
Right click and hold while tentacle selected: Retract tentacle
Space: Attack when in range
WASD/Arrow keys: Pan camera
Mouse wheel: Zoom in and out
R: Restart level

Art by Daoyi Liu (@jelligeth)
Code by Jem Smith (@jemmiwinks)
Audio by Ivo Sissolak (@mexicanopiumdog)

Downloads and Links




Adipson says ...
Apr 19, 2016 @ 9:52am

it 's the day of the tentacle ! lol nice work ! bravooo

PanicTheFirst says ...
Apr 19, 2016 @ 10:27am

Good job! I really like the graphics.

kostasvs says ...
Apr 19, 2016 @ 10:36am

Good job, love the art!

batmagus says ...
Apr 19, 2016 @ 10:37am

Amazing! Cool idea and really well executed. The only thing that didn't feel great was the controls for retracting the tentacle, otherwise a really nicely polished game.

Raphael_ says ...
Apr 19, 2016 @ 10:46am

Very nice entry, the controls still feel a bit clunky but except that I loved it.
It would be great if you could check out my game as well.

Hyoga-3D says ...
Apr 19, 2016 @ 12:54pm

Graphics are very good, the doctors are crazy guys :D
Great entry.

VividReality says ...
Apr 19, 2016 @ 12:59pm

Very cool concept! I had fun playing it! The graphics look good and I liked the sound design.

Husky says ...
Apr 19, 2016 @ 3:59pm

I like the idea and the graphics style, the shape of tentacle is shifting pretty smooth, it bring up a different kind of challenge.

Swynfel says ...
Apr 19, 2016 @ 6:41pm

Cool game ! The graphics are especially good, and there's audio !

Interesting gameplay. I took some time to figure out that the tentacle can't overlap each other... Made trying to poke humans a little too hard sometimes.
The humans' movements are a bit strange sometimes (feels awkward), and maybe having there cone of vision not instantly flip could lower the frustration in some cases (by having smooth rotations for example).

It's a gameplay that could work very well on touch screen devices.

Sadly, there is no menu (I love menus). I wanted to replay some levels but couldn't. And no quit button... (Details)

Good job !

Wahooney says ...
Apr 20, 2016 @ 5:03am

I like the innocence of the monster. "Feel what it feels like." :D

Art and game design are top notch!

dammit says ...
Apr 20, 2016 @ 7:57am

I might be biased, but I love this so much. Day of the tentacle -esque. So much fun. Ridiculous humour :3 A few bugs here and there, but that's expected for LD :D

sndr says ...
Apr 20, 2016 @ 1:01pm

Great, great game! Loved the alien, the mechanic, the art, the music..! :) Awesome!

andyman404 says ...
Apr 22, 2016 @ 5:19am

Great game! Well polished artwork & gameplay. Interesting premise and fun!

celia14 says ...
Apr 23, 2016 @ 1:12pm

I love this idea! The art is fantastic. It was fun, thouh pretty tricky - I felt bad for poor Scree when his tentacles got shot. :D

Apr 24, 2016 @ 7:01pm

Excellent game. Great ramp up of levels, great humour. Really well done.

WERT Studio says ...
Apr 25, 2016 @ 6:25pm

Cool game but what mean sshapeshifting in this theme

May 3, 2016 @ 5:35pm

You are featured in today's LUDUM DARE TO BELIEVE! Check it out -

OddballDave says ...
May 4, 2016 @ 9:28pm

Nice fun entry. Really like the graphics. Had fun playing.

Good stuff.

francoisvn says ...
May 6, 2016 @ 11:10pm

Fun little game. It was difficult to play on a laptop trackpad, but still doable. Just a random idea, but what if you had different tentacles and some of them attracted the scientists because they're curious, and then you can set up traps to catch them all?

randomhuman says ...
May 7, 2016 @ 6:59pm

Really good, very satisfying to splat the humans and the art is amazing.

Marius says ...
May 10, 2016 @ 11:10am

Hi, nice game and congratulations ! We're realizing a video with several winners of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]