Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Eyesplosion

by iMer - Compo Entry

The dark eye overlord is trying to invade the castle of the mage guild.. on his way he has to work around obstacles and defenses by shape-sploding (very painful) into other races


Hey hey hey!
I'm done-ish, it has sound, music, levels, unfinished graphics.. all that jazz, but it is time for me to submit, so here it goes!

Controls consist of left and right clicking, the game tells you what's up so no worries
Sadly, you can get stuck when shape-shifting/climbing ladders (sorry!)

Other than that there isnt much to say besides that I should've gone for an infinite scroller minigame type thing, oh well. next time

Building on linux/mac/... (I will provide a debian build once I've had sleep)
You need CMake, compiler of choice and packages required by SFML (https://github.com/SFML/SFML/wiki/Tutorial:-Installing-SFML-dependencies for example)
Then do:
git clone git://github.com/imerr/LD35.git
cd LD35
git submodule init
git submodule update
cd Engine
git submodule init
git submodule update
cd ../..
mkdir build
cd build
cmake -G"PUT YOUR GENERATOR TYPE HERE*" ../LD35 -DCMAKE_BUILD_TYPE=Release
make**


* for example "Unix Makefiles", see https://cmake.org/cmake/help/v3.0/manual/cmake-generators.7.html or cmake help
** or the build tool of your choice

Downloads and Links


Ratings

#2061Coolness20%

Comments

pathus22 says ...
Apr 18, 2016 @ 1:21pm

the art is great, the game concept is good too

Apr 18, 2016 @ 2:30pm

Really nice game, great graphics and idea.

brandann says ...
Apr 18, 2016 @ 8:47pm

Pretty fun! 2nd level was awfully hard.

sP0CkEr2 says ...
Apr 21, 2016 @ 12:34am

really like the idea, 2nd level was way too hard tho - nice job

BrainSlugs83 says ...
Apr 22, 2016 @ 5:25am

The game bugs out when you maximize it. You can't see the whole play area. It's hard to play it in a window since you have to click around a lot, and the window constantly loses focus.

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