Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Echoes

by FrameMatt - Compo Entry

2nd time at LD ~ :P

Echoes, is... to keep it short, a game that speaks about the importance of our memories. And... it's also incompleted, i was looking foward to 10 levels, but i ran into some troubles with my Pyxel Edit! Tilemap Importer asset :'D

Hope you guys enjoy the game (I hate instructions, so really hope that the game is intuitive)

Ps. 3rd Level (last one) is hard as hell Oó.

Cheers! (:

---------------

Post Compo Edit:

04/24/2016:
+ Now the player can shapeshift and jump at will. Fear not getting closer to the walls.
+ Camera follows the player when he is on a platform.
+ Added some checkpoints
* Note: My dog died some days ago, and i'm not feeling like keep going with this project right now. Maybe after some time, i'll return to polish it.

Downloads and Links


Ratings

#33Mood3.94
#116Graphics3.88
#318Audio3.00
#542Overall3.13
#683Theme3.00
#775Fun2.63
#804Innovation2.50
#1754Coolness33%

Comments

ChrisMingay says ...
Apr 18, 2016 @ 3:44pm

Well... nothing quite makes you feel at ease with your surroundings than a giant eyeball watching your every move :|

Love the atmosphere and the animation, nice one

qu2 says ...
Apr 18, 2016 @ 4:34pm

I really like this game, but I'm finding the jump controls really buggy! Sometimes the game just decides it doesn't want to take my [up button] inputs any more, making me get stuck :( I don't really feel I can rate it properly because I can't progress very far.
Animations are lovely though.

datadazer says ...
Apr 23, 2016 @ 1:28pm

Animations were clean and cool. I like the idea of having the eyeball anxiously looming over ever move you make. And how you have to cower into that low reclusive state to avoid enemies. The mood felt natural in the game.

I can tell the level design was well thought out, just needs more depth and it will feel more engaging. I was stuck on the first level in the "crouch" state and up nor jump would get me out of it for some reason. Had to restart the game.

Overall really enjoyed it!

ekkiiiii says ...
Apr 23, 2016 @ 1:51pm

Graphics and sound create a real cool mood. Reminded me of Limbo, especially the first sudden death. :)

BubuIIC says ...
Apr 25, 2016 @ 11:28am

This game has a great mood. It's dark and you feel quite uncomfortable beeing watched by a giant eye. :-D
Unfortunately, the controls are quite buggy. Not only was I constantly dying in the 3rd level (it was quite hard), randomly the controls just refused to work... :-( That's a pity, because I really enjoyed it so far.

Especially liked your memory graphics. ;-)

May 1, 2016 @ 8:23pm

Camera system was hell, but the overall is excellent.

knason says ...
May 6, 2016 @ 6:42pm

This was great, really nice atmosphere, and the graphics and animation was really good! Well done. Sorry about your dog.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]