Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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OUROBOROS

by undefinist - Compo Entry

NOTE: Try to get past the 4th level, it gets interesting after that.

My worst game yet? :(

Hey! Managed to have time for LD35! :)
Sadly, I didn't do so well this time. I'm too tired to finish it up

Anyways, this game is called OUROBOROS, and is about an infinitely long snakething trying to eat it's own tail.
Gameplay wise, kinda like hokohum mashed with flywrench.

Oh, and A/D or left/right to move.

Made with luxe engine / haxe.

Downloads and Links


Ratings

Coolness57%
#142Fun3.62
#180Innovation3.61
#289Overall3.41
#504Graphics2.94
#530Mood2.83
#850Theme2.56

Comments

mukult says ...
Apr 18, 2016 @ 3:23am

Not able to play... just shows blank canvas!

rupazero says ...
Apr 18, 2016 @ 3:30am

There are some neat concepts here! I like the imaginative interpretation of the theme, with use of warps and rotating the world as a kind of "shift"ing. There's something very Super Hexagon-y about the pacing and the rotation mechanic, but this is about a different kind of traversal which makes it a different kind of design problem. Having a few different level layouts that are selected randomly when you respawn would make this more catchy I think, rather than always doing the same level.

rynti says ...
Apr 18, 2016 @ 3:39am

Really Fun! Actually made myself the challenge to complete all levels without portals as well - liekd it!

Chris Delta says ...
Apr 18, 2016 @ 4:43am

Neat little thing, balanced a bit more difficult than I'd like it, but I had fun anyway!

Pent says ...
Apr 18, 2016 @ 4:51am

Made it to the third level? Seems like a deadend. It's hard/fun

syc says ...
Apr 18, 2016 @ 4:53am

Fun game! It reminds me of the super sheep from worms: https://www.youtube.com/watch?v=jUV2h4Z0lmo

TheJJ100100 says ...
Apr 18, 2016 @ 6:46am

It's hard!

Apr 18, 2016 @ 7:36am

Hard but fun !

jollyserpent says ...
Apr 18, 2016 @ 8:41am

Fun, challenging, eye-catching. I'm definitely going to beat all the levels.

neondx says ...
Apr 18, 2016 @ 1:50pm

sadly, when you survive your second life, you have to die on the third try... the base concept was still quite good

Apr 18, 2016 @ 1:55pm

I like those kind of games! very cool concept! But the camera makes me feel dizzy and I don't understand how to cross the blue line in one level..

namrog84 says ...
Apr 19, 2016 @ 1:45am

hard to control, maanged to get 2 lines to the same box

dwhiffing says ...
Apr 19, 2016 @ 1:53am

It's really good! I can't get past the 4th level, but I really liked it.

Well done!

torcado says ...
Apr 19, 2016 @ 5:08am

wow really nice game! i liked the mechanics and the smoothness of the line is really pleasing. its pretty hard to control but other than that nice job!

adsilcott says ...
Apr 19, 2016 @ 2:25pm

Really fun take on the snake genre! The color mechanic is brilliant

anissen says ...
Apr 19, 2016 @ 6:03pm

Really nice concept but so so hard! Devilishly hard. I must've played that racetrack-shaped level 40 times before finally giving up. The difficulty curve should be much less steep. I really live the effect that the rotating camera gives. Good job! :)

edve98 says ...
Apr 20, 2016 @ 7:06pm

A bit too hard for my liking

seitnerk says ...
Apr 20, 2016 @ 9:37pm

nice looking and challenging Game! Spend many trys on the 3. Level but couldn't beat it. But i enjoyed it!
Could image it on mobile devices ;)

eolhing says ...
Apr 22, 2016 @ 11:59am

Really nice! This would make a good Trackmania demake haha :)

grayhaze says ...
Apr 23, 2016 @ 1:22pm

I really liked the idea, but felt that it could have done with a shallower learning curve. The snake moved way too fast to get to grips with the movement and I got stuck after only a couple of levels. With some balancing I could see this being a lot of fun. Certainly not as bad as your description implied, and easily fixable. Well done. :)

dj_pale says ...
Apr 24, 2016 @ 5:57pm

Very nice idea! The control scheme and difficulty should have been tuned - maybe add health instead?

Gamepopper says ...
Apr 25, 2016 @ 12:57pm

Brilliant idea, it's incredibly smooth and the slithering adds to the challenge. However there needs to be some sort of countdown period before you start, because some levels do not allow time to prepare.

There also need some require some checkpoints, since you can cheat some levels by holding a direction before it starts, having the snake go all the way round to its tail without having to go around the level.

Apr 25, 2016 @ 3:06pm

Short, but really nice game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/Q_baWrdQ2o4

flummox3d says ...
Apr 30, 2016 @ 1:56pm

Really hard to control, but kinda fun. Needs a bit more balancing. Nice work anyways :)

Sabina Lis says ...
May 6, 2016 @ 1:55am

It was really dificult, but i liked it! Maybe since i died so often it became a bit annoying to have the screen shaking each time

damrem says ...
May 9, 2016 @ 11:58am

Challenging!

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