Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Super Shapes

by lonewookie - Compo Entry

This game was made for Ludum Dare 35 and the theme was Shapeshift. The game is simple. Use the mouse (or your finger, if using a mobile device to play) to guide a colored circle around the screen. Collect like colored shapes as they fall, but be sure to avoid different colored shapes!

The game was made using Libgdx and Box2d. I had some issues with Box2d and Sunday afternoon I had to pivot my plans a bit in order to finish something for the jam! Unfortunately I was unable to create any sound for this game this time around.

The source code is on the page.

Downloads and Links




pikmin4000 says ...
Apr 18, 2016 @ 2:20pm

so fun, i have a sweet spot for games like these. Ofcourse, please continue working on it and polish it with animations/sound

Remicy says ...
Apr 19, 2016 @ 5:06pm

Nice game!

Wan says ...
Apr 22, 2016 @ 9:03am

Nice job, it could have used some ramping up difficulty (at 50pts I didn't felt the game was getting any harder?) but it worked fine.

Physics engines are horrible :P I'm at my sixth LD using one and I still pull my hair out for hours every time! I'm curious what you were aiming for at first?

3rdChance says ...
May 1, 2016 @ 5:37pm

I like the idea, because we had a similar one! =D
The graphics could be better though and some more juice would be great! Check out this video:

BSODDevTeam says ...
May 1, 2016 @ 5:45pm

Little, but cute.

conno1234 says ...
May 1, 2016 @ 5:47pm

Simple, but it works. Great job! :)

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