Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Shapin' Up

by kik0729 - Compo Entry

Use the mouse to move your shape and to go through the shape-sized holes, and change shapes (quite literally) with the number keys!


My objective with this game was to make a hypnotizing experience, focusing on music and the aesthetics, mostly basing myself on the Outrun genre, and visual style of Drive and Hotline Miami, in an abstract sort of way.
I really like to make music, so I really tried to make a good, fun song.

Link to the Theme Song: https://soundcloud.com/francisco-castro-3/shapin-up-theme

Downloads and Links


Ratings

Coolness62%
#90Audio3.63
#428Theme3.42
#477Mood2.93
#692Graphics2.58
#695Innovation2.74
#733Overall2.88
#788Fun2.60

Comments

tomdeal says ...
Apr 18, 2016 @ 8:38pm

Nice game and good audio. At first I thought the game could be a bit more forgiving with the shape placement, but now I can imagine that it is fine the way it is. Maybe just add an indicator where the shape did not fit when you lose.

karln says ...
Apr 18, 2016 @ 8:39pm

Nothing seems to happen when I run the exe. I get the usual warning about software from an unknown source, I click 'run', and then nothing :(

AinoraZ says ...
Apr 18, 2016 @ 8:43pm

Looks like a lot of the games during this ludum dare are somewhat based on the "Hole in the wall" concept. The game is pretty well polished, the audio is suiting, so overall pretty good! Good job

tanis says ...
Apr 18, 2016 @ 8:48pm

Nice background music. Fits the theme pretty well.

marmpa says ...
Apr 22, 2016 @ 9:57am

Nice game! But to tell you the truth when i went to downloaded i was troubled with all the links as a result it took me a couple tries to able to find how to play it.

pixelpotions says ...
Apr 25, 2016 @ 8:54pm

Cool game and rad music! Well done!

Apr 30, 2016 @ 3:27pm

Really nice music! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/6jh8RTn7UxY

Ristoretto says ...
May 1, 2016 @ 12:22pm

Nice game play and music,

I also especially like the score screen, very clean, you clearly see what score you have and its not in the way / distracting during the game play :)

Kerdelos says ...
May 1, 2016 @ 1:24pm

The music is nice and relaxing but the game lacks feedback, took me sometime at the beginning to understand what i was supposed to do. And then when i did I wasn't able to do it properly because I never knew how much time i had left before hitting the shape. I'm sorry I wasn't able to enjoy the game. Maybe with a little bit more feedback it could really be a cool game !

neilcorre2k6 says ...
May 1, 2016 @ 2:54pm

cool game :)

DrPetter says ...
May 1, 2016 @ 5:11pm

Music definitely works. I could imagine it being integrated even more with some disco-like flashing or other graphics that builds on the mood and also distracts you from the shape-matching task. Probably the difficulty progression could ramp up more gradually, making it really easy and relaxing in the beginning so you can just enjoy yourself, and after a minute or two it starts getting more hairy. The "holes" (which feel more like objects, maybe they should show a pattern/background inside?) might even have more funky movement than a straight line to make it interesting. Could be an alternative to create challenge balanced with the boundary tightness, so weirdly moving larger holes are similarly difficult as small ones with a predictable path.

Oh, the huge level/score splash screen isn't very rewarding. I'd prefer something less jarring which keeps a sense of the playfield while you prepare for the next match.

conno1234 says ...
May 1, 2016 @ 5:27pm

Pretty hard game but great adaptation of the theme and I loved the audio!

BSODDevTeam says ...
May 1, 2016 @ 5:49pm

Nice little game. Well done.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]