Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Green Knight

by PinkIndian - Compo Entry

Hi!

This was my second Ludum Dare. I was amazed that I managed to finish before the Compo ended. Last time I didn't almost make it to the Jam!
But the game is still missing intro/opening scene, which I just don't had time to do. Please read the games story later in this post!

This time my tools were:
Bfxr - effects
Bosca Ceoil - music
Game Maker Studio - everything else

Game - Green Knight
Opening scene:
The Green knight is fighting with the evil wizard. The wizard laughs at the knight and casts a spell that transforms the knight into a small bird.
The knight/bird runs away from the caste and flies to the forest.
The wizards spell was not cast properly and the change knight turn back into the human form. He decides to go after the wizard again. Then he turns into a bird. Then into human. then into bird... the game begins.

Have fun!

Keys:
Arrows -move
X - jump/fly
C - attack
(down attack - down + C while jumping)

tip: the bird can also attack


Edit: web option added
Edit 2: fixed bug from web (HTML5) version where knight couldn't hit after down attack.

Downloads and Links


Ratings

Coolness80%
#162Theme3.82
#290Humor2.71
#332Graphics3.33
#346Mood3.08
#509Audio2.56
#584Overall3.07
#603Fun2.93
#651Innovation2.82

Comments

Per says ...
Apr 18, 2016 @ 4:15pm

Ha ha, that bird is extremely useless for fighting but awesome for flight (obviously).
Very cool game mechanics! Great theme interpretation.

Apr 18, 2016 @ 4:17pm

This was entertaining. The bird was a little OP for the platforming part, you could mostly just fly past everything and not deal with the enemies.
I couldn't figure out how to kill the wizard at the end though, nothing seemed to hit him? I had been super hoping that you needed to have him throw his "fireball" thing at one of the chandeliers and have it drop on him.

Reallysketchy says ...
Apr 18, 2016 @ 5:07pm

I love the bird and the art and music are really great. Great job!

ito123456789 says ...
Apr 18, 2016 @ 5:58pm

How do I beat the boss ? :(

I did really liked the game.

PinkIndian says ...
Apr 18, 2016 @ 6:31pm

Thanks for the comments everyone!
SPOILER*
try attacking the chandeliers with the bird. The bird can attack too.
*SPOILER

rupazero says ...
Apr 18, 2016 @ 7:06pm

This is a great concept! I got really into this, trying to fly away from the bat was intense! I love how the prevalence of slime enemies really seems to emphasise the limitations of being unable to fly when human, despite being able to fight: slime makes it quite hard to get around, which makes sense!

LudumAnthony says ...
Apr 18, 2016 @ 7:14pm

The biggest flaw was that the bats were almost useless. Because they didn't do much, you can fly past most things pretty easily.
I did like the fact that you don't control the shape-shift.
On the wizard fight I died AND killed him at the same time twice :(

Arvydas says ...
Apr 19, 2016 @ 3:27am

This an enjoyable game, though the controls and handling are a bit odd

varuns says ...
Apr 19, 2016 @ 9:40am

DAT MOMENT WHEN I WAS NEAR THE END AND THE DANG KNIGHT SHOWED UP! Fell to an unceremonious death. Nice game :D

Paskal007r says ...
Apr 19, 2016 @ 3:44pm

nice interpretation of the theme, the only game I seen so far in which the player does transform but it's not his decision.
good job

xclementx says ...
Apr 19, 2016 @ 6:14pm

Great job :)

Apr 19, 2016 @ 7:19pm

Cool idea in the mechanic, i really like that it's on a timer rather than a command. Sprites look good, especially for 48h.
Biggest gripe are controls and their responsiveness.
The flappy bird style mechanic put a smile on my face, it was unexpected.

devilqube says ...
Apr 19, 2016 @ 7:46pm

really nice, I like the Joust style bird mechaninc.

Jun & Pate says ...
Apr 19, 2016 @ 11:49pm

damn bat. lol. good game. I'm a big fan of the green night (fiction). ...so this was entertaining.

Gamepopper says ...
Apr 21, 2016 @ 6:44pm

Pretty good action platformer, the bird was difficult to fight with but could fly so there was some balance.

mightymarcus says ...
Apr 22, 2016 @ 12:59am

The bird picking is awesome! :)

Wan says ...
Apr 22, 2016 @ 8:44am

Controls were a bit heavy, and hitboxes during fighting occasionally made me rage, but I otherwise had fun playing your entry.

The core idea is pretty funny and interesting, and the knight attack animation is well done. Though I prefer killing enemies by picking at them with the bird form :-D

redwizard says ...
Apr 22, 2016 @ 4:50pm

Good player animation.
Just felt a little lost with hits in monsters. Maybe a little animation there will do the difference.

Good game to play.

TheMeorch says ...
Apr 23, 2016 @ 8:49pm

I really love the sprites you've made. If you keep working on this, I would look into allowing the player to attack while moving and having the player and enemies visibly react to getting hit, so players are more aware of the current state of things.
Great work!

Freank says ...
Apr 25, 2016 @ 10:22am

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Steven Pinto says ...
Apr 30, 2016 @ 10:18am

Good job on the art and the overall level design :) but i felt that the shape shifting taking place on its own without the players control is unfair to the player.. and also creates an imbalance in the game. But over all with the different enemies and everthing good job.
The game could have been better with the freedom given to the player to shape shift with interesting puzzles.. :D idk I fell so, but overall great game and all the best mate :)

SantiHisteria says ...
May 3, 2016 @ 6:20pm

I really like the idea and I love this graphics. The controls are very hard. Good work!!

Nomys_Tempar says ...
May 4, 2016 @ 7:15am

Nice game, I like the random shift and the plot. the bird anime is quite cool too.

Alphish says ...
May 4, 2016 @ 8:34am

And another shapeshifting platformer. Granted, this one uses involuntary shapeshifting rather than player-controlled, which is a bit of a change.

That aside, the gameplay was somewhat solid, though perhaps not quite smooth. The graphics and audiovisuals weren't great, but worked well enough. I'd have liked some indication about how much health I've got, though, sometimes it's hard to tell if the enemy chipped a bit away or not.

Also, I completed the boss battle. Yay.

Jin47 says ...
May 4, 2016 @ 9:12am

Good Game! I enjoyed the pixel art graphics and the animations. Good Idea to don't leave the choice of shapeshifting to the player. I found however the control maybe a little too rigid and a little UI (for life counter) could have enhanced the whole feeling. But awesome work ! Good job

Xanjos says ...
May 4, 2016 @ 1:10pm

The sword's attacking range was absolutely slow and terrible so most of the time I pretty much ended up waiting to transform into bird form and just fly to the end, avoiding combat. The involuntary shapeshifting is a nice twist although it could use some more visual cues (Also the solution to the boss battle was rather clever albeit a bit cliche).

peter_sc says ...
May 4, 2016 @ 3:51pm

Outmaneuvering the bats is pretty intense and the graphics are spot-on. I felt the music was a bit too repetitive. Overall very nice, though.

3T3A says ...
May 4, 2016 @ 6:44pm

The mechanic of gameplay was good. But as a bird, you can skip all a level pretty easily, and the hitbox of the knight's sword is litt-le.
But the idea was good. The music does his jobs. And the graphisms are very beautiful ;)

tomlum says ...
May 4, 2016 @ 7:54pm

I love the Knight/Bird character (the bird is absolutely adorable). Very interesting mechanic swapping between the two. Also the environment was wonderfully done.

PowerSpark says ...
May 5, 2016 @ 1:05am

Art is nice, but the bats seemed pretty hard to hit... if they were supposed to be hit. I would enjoy juicier sounds and gameplay!

Reiv says ...
May 5, 2016 @ 2:07am

haha that bird looks like a little kiwi! :D (but with wings) Nice game. The idea that you can't control the shapeshift make it more enjoyable. I liked the graphics of the character, but I think the background doesn't fit well with it. Maybe you could use a different color palette?. It was fun to kill the wizard that way :D Nice game!

May 5, 2016 @ 3:10am

Bird is OP! :D As the knight, he moves a bit too awkwardly and has too little HP to be helpful. I just waited until bird mode before flying across the levels as fast as possible, pecking eyeballs as needed. Wizard fight was awesome, however.

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