Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shapeshifters and the Moon Adventure

by Vidsneeze - Jam Entry

A journey to the moon and beyond it!
Help our young ascendents reach the wailing alter to become the moon!

FTL inspire level progression plus intense on button battles.
Transform your team into their spirit animals to conquer the forest of chance!

Instructions in game.

Mini Summary
Traverse nodes collecting resources and fighting enemies, each time you move you lose food. Moving without food cause you to lose hp.

Certain nodes act as alters that allow your team to shapeshift into their spirit animals

*You have to beat the game to collect a trinket

Game By
Oscar Morales & Selva Interactive

Play in Fullscreen for best experience


Downloads and Links




cabezotta says ...
Apr 19, 2016 @ 2:11am

Very good entry! Nice use of the theme..! i love the random situations going on and the rpg elements! :)

ManuSaiz says ...
Apr 19, 2016 @ 7:28pm

Yes, I became one with the moon!
The animal (Masks?) are so cute! I loved the progression feeling that got me hooked until the end, a simple, elegant fun minigame. Great work guys! (L)

If you want to see the moon go Grimm, check out our entry :D

SgtBursk says ...
Apr 19, 2016 @ 7:33pm

Amazing FTL-like game! I like how the theme strongly tied into both the story and the gameplay.

docteurSid says ...
Apr 19, 2016 @ 7:33pm


hijomo says ...
Apr 19, 2016 @ 8:24pm

this is a good solid game, great work.

James Coote says ...
Apr 19, 2016 @ 10:51pm

Good stuff! Maybe a little on the easy side balance wise (or maybe I just got lucky), but don't think that's a big problem anyway. The story was good and each of the surprises added to the game and help make it feel like part of a much bigger world!

Combat I wasn't quite sure what I was doing, especially to start with. Would be good to be able to choose who in your party attacks which enemy. Then the different animal types become more relevant and it comes down to using the right animals strengths to target specific enemy weaknesses. But I'm guessing that was planned and you just ran out of time.

Music and visuals were also good. Some of the grammar needs tightening up, but that didn't get in the way of my enjoyment. (I'm guessing English isn't your first language?)

I also liked how the map added in a little extra risk vs reward with the side-quest-like paths.

Sabina Lis says ...
Apr 21, 2016 @ 2:25am

I liked the theme, once i got the cat mask i just fought with that character and it wasn´t necessary to use the others

Sabina Lis says ...
Apr 21, 2016 @ 2:26am

it looks like a lot of work in such few time :)

jakass says ...
Apr 22, 2016 @ 5:54pm

Nice! I love the character concepts! :D

Vidsneeze says ...
Apr 23, 2016 @ 7:11am

Thank you all for the comments and for playing our game :D

Chaoslab says ...
May 3, 2016 @ 5:59am

Fun entry. Thanks!

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