Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by Thought Reactor - Jam Entry

A very simple puzzle game with a unique visual style. A homage to Pegs by Detached Solutions. The goal is to eliminate all the blocks by moving them into one another in various ways. 6 Levels to complete, some with many solutions.

WASD/Arrows to Move & Select Blocks
SPACE/Left Click to select a Block
R to Reset the Level if you get Stuck
Escape will return you to the main menu; if you hit play game you'll go back to the last level you played (so long as you don't exit the game)

There is no sound! I ran out of time for that and visual FX...


**For those who are having difficulty with the controls - my apologies. On the Windows and OSX versions of the game you can go to the 'Input' tab in the Intro window and swap your key bindings there. Your Horizontal (+) and (-) should be remapped to W & S/Up & Down. Your Vertical (+) and (-) should be mapped to A & D/Left & Right, respectively.**

I have an inverted brain so I guess I got used to the controls during development!

Downloads and Links




Apr 19, 2016 @ 4:21am

Shapeshifting in more ways than one! Good job! Clever :)

HeliosStudio says ...
Apr 19, 2016 @ 4:21am

The mechanics work, and while it might not be for me I think its neat, two minor nitpicks, 1. the movement felt a bit stilted, I'd prefer to be able to move more quickly.
2. the difficulty jump in level I think 5-6 was a bit too much for me, so many shapes I just felt overwhelmed, but thats understandable. Keep on jammin'!

jcmonkey says ...
Apr 19, 2016 @ 4:24am

this is a pretty neat game.

blockdroppers says ...
Apr 19, 2016 @ 4:30am

Great game! Loved the look of it!

Moving around was confusing at first but I quickly got used to it. The only thing that bugged me was that my player moved too slow. Otherwise solving the puzzles was a lot of fun!

Chris Delta says ...
Apr 19, 2016 @ 4:37am

Very nice, made me think

serp says ...
Apr 19, 2016 @ 7:16am

Not bad. The UI and general appearance is very polished and nice.

Phaix says ...
Apr 19, 2016 @ 5:14pm

Nice one. Really good done.

Fierceshadow says ...
Apr 19, 2016 @ 5:21pm

Controls are a little weird because of the angle you view it at, but other than that, very interesting concept

Apr 19, 2016 @ 5:22pm

The concept of the mechanics is great but the controls made me lose my temper. Still a nice entry!

EstrelSteel says ...
Apr 19, 2016 @ 5:24pm

The controls were very difficult with the isometric display style.

Apr 19, 2016 @ 5:25pm

Great job. Loved the idea of it. I agree moving was a bit clunky but otherwise everything was pretty good.

devilqube says ...
Apr 19, 2016 @ 5:28pm

Nice, the controls felt a little odd to me but well done.

erikkire says ...
Apr 19, 2016 @ 5:29pm

Nice! Some things that I would like is faster movement, added sound effects and also I find this half-tilted perspective annoying when your directional keys are up,down,right,left. Helps some to tilt your keyboard 45°

nlbi21 says ...
Apr 19, 2016 @ 6:29pm

I love how combine colors in the game, good presentation and excellent mechanics. successful entry, good job.

JALgames says ...
Apr 19, 2016 @ 6:31pm

I am not a huge fan of puzzle games, but I really like the way you used these simple mechanics in creative ways to create a set of very varied levels.
The game also looks really cool and feels quite polished.

kestrelgames says ...
Apr 19, 2016 @ 10:01pm

nice geometric visuals, I think the movement would feel better if it had less of a animation pause on it :) Love the isometric presentation though!

Jun & Pate says ...
Apr 20, 2016 @ 11:38pm

The controls felt a little strange to me, but once I figured it out - great puzzle game. A little polish, and this could be really cool.

sftrabbit says ...
Apr 20, 2016 @ 11:47pm

The orientation of the controls was fine for me, just it was a bit slow moving. Neat puzzle ideas though.

GaryS says ...
Apr 20, 2016 @ 11:51pm

Very nice... Like how it looked and played. Only issue is the controls. I found it very difficult to remember which way the block was going to move when I pressed a button, which meant that I very often pushed two blocks together without meaning to!

Apr 21, 2016 @ 12:15am

Simple concept, well executed. Controls are a bit sluggish, but very good overall.

nikev says ...
Apr 21, 2016 @ 12:20am

Pretty fun when you get the hang of it.

schizoid2k says ...
Apr 21, 2016 @ 12:20am

Nice puzzle game, makes you think a bit before moving. Nice graphics. The controls did take a bit to get used to.

Llucile says ...
Apr 21, 2016 @ 12:29am

Nice level design !

tsedate says ...
Apr 22, 2016 @ 1:09am

Nice level designs - I really enjoyed the isometric perspective and the art style in general.

Geti says ...
Apr 22, 2016 @ 1:18am

Web version was a bit janky, and please provide a subfolder in your archive rather than having everything in the root :)

Game was ok. would have liked sounds. Really didn't love the controls :( Graphics were nice, if simple.

siryakko says ...
Apr 23, 2016 @ 10:22am

Good Job, would love to play that on mobile

Apr 23, 2016 @ 10:30am

Really like the way it looks, and the way different shapes combine makes the puzzles fun.

That said, wasn't a fan of the level design. I felt like level 3 had too many blocks too soon and I was frustrated when I fell down the hidden hole at the bottom of the screen!

aeveis says ...
Apr 24, 2016 @ 5:55am

beat it! puzzles were pretty good, there were some clever set ups.

controls took a bit getting used to, I had to rotate the arrow keys in my mind haha. could be cool as a touch game?

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]