Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by Crafting4U - Compo Entry

This is shapeshift (I didn't know what to name this game :P) - my game for Ludum Dare 35!

I would like to say I am extremely happy and proud of this game. Last Ludum Dare was the best (ludum dare) game I have made in terms of game mechanics and innovation. This is the best game I have made visually, and musically ever (including games that weren't made for Ludum Dare), and I'm very happy because of it! :D

Tools Used:
Programming - Eclipse + Java
Graphics - GIMP
Sound & Music - Boss rc-505 loopstation

You need Java and a 1280x720 display or higher to run this game. I recommend listen to the game with headphones, so you can hear the bass. ;)

Note: I was making a playable in-game tutorial for this game, but it caused a game-breaking bug that I didn't know how to fix and it was easier for me to scrap it than to waste all this time trying to fixing it. So, enjoy this long wall of text instead. :P

W: Jump/Climb up ladder
S: Climb down ladder
A: Move left
D: Move right
Z: Use circle orb
X: Use star orb
R: Restart Level
Q: Mute audio

Your player can be in one of three shapes at a time:
A square, a circle, or a star

As a square, you can move and climb ladders, but you cannot jump.

As a circle, you can't move horizontally on the ground, but you can jump. But,
you can move horizontally while in the air.

As a star, you can't move or jump at all, but you break glass blocks that are around you.

To turn into either a circle or a star, you need to have at least one circle or star orb. When you turn into a circle/star, you use up once circle/star orb.

The icons at the top left show how many orbs you have. Red is a circle orb, pink is a star orb. The icon below the star orb how many glass blocks you
have to break to complete the level.

So to turn into a circle, walk into a circle orb to collect it, and press Z. Then press W to jump. Remember, you can move horizontally in the air as a circle, but not on the ground.

So turn into a star, walk into a star orb to collect it. Then, walk up right next to the glass you want to break

Break all of the glass in a level to complete it.
There are 7 levels to complete.
(Note: If you are confused about a part of the game or tutorial, let me know in the comments and I will update the tutorial. Also, if you see any bugs or crashes, let me know. :D).

A timelapse of this game's creation on my youtube channel will be up very shortly. Enjoy the game! :D ^-^ XD

Downloads and Links




w1n5t0n says ...
Apr 18, 2016 @ 2:28am

I really like your music!

candlesan says ...
Apr 18, 2016 @ 5:08am

Music was good indeed!

zugende says ...
Apr 18, 2016 @ 11:01am

I like the music and the wobble-sound. :D

qu2 says ...
Apr 18, 2016 @ 1:53pm

Nice music and graphics, it's fun.

Reallysketchy says ...
Apr 18, 2016 @ 3:16pm

The controls were a little difficult but the music is really great!

Paulgami says ...
Apr 21, 2016 @ 12:20pm

Nicely polished, and the level design was especially good. I like the mechanic, it'd be cool to see more of it (other shapes?). My one complaint is that it's a little annoying when you accidentally miss a jump/block and waste an orb, then you gotta restart. Other than that though, pretty good!

Idkfawin32 says ...
Apr 22, 2016 @ 8:38am

great music!

samlo says ...
Apr 23, 2016 @ 11:47am

Awesome music! Controls were a bit tough. Really impressive you did this without a game engine btw, good work

Crafting4U says ...
Apr 24, 2016 @ 11:40pm

Thank you for the nice comments, everyone! :D

Rock Eaters says ...
Apr 29, 2016 @ 6:42pm

Nice gameplay mechanic !

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]