Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Tegu - Compo Entry

Popcorns are an essential part of a movie experience.

This theater tries out a new prototype of delivering popcorns directly to the seats during the movie. Your job is to use a popcorn cannon to launch the popcorns to clients. Our new innovation is to cook the popcorns mid-air with a powerful microwave coil. Be sure to feed popcorns to all of the insatiable carnivorous plants.

D - Rotate clockwise
S - Rotate counter-clockwise
Space - Shoot with PopPow Cannon 4000
Mouse left - Hold to microwave popcorns

- Opted out of Audio because the music is just generated with Autotracker and there's no separate rating for sounds only. The sound effects are my recordings, though.
- The Mac OS X version is untested.
- 2016-04-23 edit: I compressed the Windows and Linux executables for smaller download size. The files are the same, but if you want the original uploads, just replace ".zip" with ".exe" on the Windows version and remove ".tar.gz" on the Linux version.

Downloads and Links




KristophTG says ...
Apr 18, 2016 @ 2:25pm

Was kinda fun. Gotta make sure the popcorn is evenly cooked.

qu2 says ...
Apr 18, 2016 @ 3:13pm

Damn those are some hungry plants

pokipsy says ...
Apr 20, 2016 @ 10:11am

A pretty fun little game, well done ! I just think you could simplify controls by doing the rotation of the popcorn canon according to mouse position, it would be smoother imo.

Arvydas says ...
Apr 20, 2016 @ 10:12am

Fun game!

Tegu says ...
Apr 20, 2016 @ 4:26pm

pokipsy: Thanks for playing and good point! Only switching that could be confusing, though, because the mouse button would shoot with a different thing. But now that I think, it would be possible to make the game mouse-only simply by using right and left mouse buttons. For example, microwave still on left mouse button and the cannon on right button. I don't know if it makes easier to misclick, though. Might need testing.

g12345 says ...
Apr 20, 2016 @ 9:30pm

Looks great, fun too.

The only problem i have is that they dont seem to pop, even if i frantically hit the mouse button.

Still, a small interesting little game.

Tegu says ...
Apr 21, 2016 @ 10:16pm

g12345: Oh, I should have mentioned that you have to hold the mouse button to cook popcorns. However, don't hold for too long, you don't want to burn them.

Paulgami says ...
Apr 23, 2016 @ 11:22am

This is a really charming game. There's something satisfying about popping that popcorn too. I agree with the other comments about the controls though - could definitely use some simplification.

DRGY says ...
Apr 24, 2016 @ 10:49am

Nice game

srakowski says ...
Apr 24, 2016 @ 2:50pm

Interesting use of the theme. Those plants are hungry!

Takadimi says ...
Apr 24, 2016 @ 4:42pm

Clever idea and actually really fun game mechanic! I only had my track pad so it was pretty tough, but I enjoyed it

lanestp says ...
Apr 24, 2016 @ 4:50pm

Fun one. I echo the mouse only comments. It was one of the more unique takes on the theme!

MementoGames says ...
Apr 25, 2016 @ 12:49am

Simple and fun!
Damn, those plants are hungry!
It felt kinda weird to use keys to rotate, but overall, nice entry!

zateamplay says ...
Apr 25, 2016 @ 6:16am

"The sound effects are my recordings"... It's just soo cool :D Really like the music and the sound effects in this game. Good and fun atmosphere.

ceosol says ...
Apr 25, 2016 @ 8:02pm

Thanks for the incredibly detailed feedback on my game. I will check out your game when I get a chance. :)

MayankUnreal says ...
Apr 26, 2016 @ 8:51pm

Really nice concept great graphics. Its really fun gameplay

Apr 27, 2016 @ 5:19am

A fun game, the plants get hungry and wither quickly. Good job and nice entry.

Biliogadafr says ...
Apr 29, 2016 @ 8:26pm

36290 :) Nice gameplay. First I tried to shoot up into the air and hope that randomness will split all the popcorn among the plants but this was inefficient. So I ended up just shooting directly into the plants. It was fun and quite challenging at the same time. Maybe you could increase difficulty slightly over the time :). Good job.

Tegu says ...
May 1, 2016 @ 6:27pm

Billiogadar: The difficulty actually does increase over time but maybe too slightly. :) It's just linear with quite a low coefficient. I didn't really have time to balance it. Or, to be honest, I'm not really sure what would be a reasonable way to increase difficulty. It shouldn't be too quick but probably not too slow either (like now). Thanks for playing, though!

Rock Eaters says ...
May 1, 2016 @ 8:03pm

really like the concept, could be nice irl

Walnoot says ...
May 3, 2016 @ 8:46pm

Nice game, like nothing I ever played before :)

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