Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shapes of a party official

by eemmbbeerr - Jam Entry

Take on the role of a commander in charge of cleansing operations in this strategy game!
The very open interpretation of the theme poses the question of what will you become: a Traitor of the Cause or a Hero of the People... those that you kill make the difference while you stay the same.

WASD/Mouse to give commands
Q for a fun addition to the level

EDIT: We removed the link to the WebGL build because you reported that it was losing performance. The WebGL version is still accessible through the All Downloads link but it is not recommended.

Downloads and Links




Zgragselus says ...
Apr 19, 2016 @ 5:26am

Music perfectly fits the game! It had a bit problems with performance in web, and after few minutes it gets repetitive, nevertheless great job!

fafastudio says ...
Apr 19, 2016 @ 5:38pm


Stechas says ...
Apr 19, 2016 @ 11:03pm

The idea of shapeshifting is being presented in very interesting way in this game. Nice gameplay, even though web version loses performance after first level.

gurkenlabs says ...
Apr 19, 2016 @ 11:07pm

Very likeable music! Hovever, the web version was veeeeeeeery imperformant and the gameplay got repetitive very quickly.

Jadernak says ...
Apr 19, 2016 @ 11:29pm

It would be nice if passing identity check would be visible on the guys themselves, not just minimap. Nice settings of the game :)

rjhelms says ...
Apr 20, 2016 @ 1:30am

Neat take on the theme. At times it felt like the main screen was a bit too far zoomed in, so the minimap was a nice touch.

Marc F. says ...
Apr 20, 2016 @ 5:44pm

Agree with previous posters - awesome soundtrack, fun to play, interesting interpretation of shapeshifting.

HawkSandwich says ...
Apr 20, 2016 @ 5:59pm

This is a great game. The visual aesthetics don't come together too well, but still managed to set the mood. I recommend taking this game further.

Ghust1995 says ...
Apr 22, 2016 @ 6:07pm

Pretty cool game, very innovative. I loved the micromanagement aspect of the game. Unfortunately I couldn't micro properly because there was some lag between clicking the minimap and the camera moving, as well as selecting the units and commanding them to move. A shortcut to switch between modes would be nice, as well as a ground indicator to where they are moving currently (maybe even the ability to queue actions, or patrol?)

Maybe the delay was only there because I'm running it on my shitty laptop. I'll try again when I get to my desktop.

Good work!

PeachTreeOath says ...
Apr 23, 2016 @ 5:24pm

Enjoyed this

Rock Eaters says ...
May 1, 2016 @ 6:23am

good ideas

DevelopTech says ...
May 5, 2016 @ 2:55pm

Nice starting idea.
I would like to play an advanced version of that game, cause I really like the russian style and the way that you implement the theme. Good Work

Yumeito says ...
May 6, 2016 @ 8:27pm

Nice Game :)

Jungle says ...
May 7, 2016 @ 10:44pm

Very good entry. I would like to see some traitor blood here! Funny game!

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