Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Man Made - Reborn

by gene-z - Jam Entry

Save your soul getting all Soulspheres in a live level...

Downloads and Links




rodobodolfo says ...
Apr 19, 2016 @ 10:57am

Great music and atmosphere. I did wonder what this had to do with the theme and then it happened! Great idea to have the world as the shapeshifter!

Munchy2007 says ...
Apr 19, 2016 @ 10:59am

Good basis for a game, atmospheric music. Some problems with the camera shaking (is that intentional or a bug?)

Promising start.

kostasvs says ...
Apr 19, 2016 @ 11:12am

It was a surprise to realize the environment was changing, nice design! The constant screen shaking can be quite annoying though. I didn't manage to find even half the spheres, a nearest-sphere pointing indicator could be useful.

SeaDads says ...
Apr 19, 2016 @ 11:37am

Yeah the atmosphere was sweet. I kept thinking things were moving when they weren't ha ha, creepy!

gene-z says ...
Apr 19, 2016 @ 11:37am

Kkk.. shake is Not intentional.... I am working to fix it...

edgeofcode says ...
Apr 19, 2016 @ 1:23pm

Good theme use!

Hyve says ...
Apr 19, 2016 @ 2:10pm

Camera shaking meant I couldn't test because it was extremely annoying. I don't suffer personally, but some people have real issues with movement in games, and you need to be very careful about such rapid and weird movement.

Couldn't test it fully.

vethan says ...
Apr 19, 2016 @ 2:14pm

The music and atmosphere is awesome! The shakey camera makes it kinda unplayable though, and could do with a bit more direction,

fafastudio says ...
Apr 19, 2016 @ 3:27pm

Awesome entry ! This atmosphere is totally elder scroll like ! Audio is great too, too bad the camera shaking is a bit awful xD
I would have love to see what you can do with more time ! =)

tower07 says ...
Apr 19, 2016 @ 6:50pm

The world changes pretty smoothly! Too much camera shake, though.

Apr 19, 2016 @ 6:54pm

The idea of a shape-shifting maze is a unique and intriguing one- and I like it a lot. The music and the atmosphere of the game are very good, but running around and getting souls becomes quiet tedious after a while. Also, there were more than a few times when the building shape shifted while I was running, which left me with my face stuck inside a wall.
Also the game becomes very laggy when the world shapeshifts. The camera being shaky and all- perhaps you can parent the player to the ground while moving it? Just a suggestion.
However, it feels like this could be an amazing game

TomPugh1112 says ...
Apr 19, 2016 @ 7:12pm

very fitting with the theme

zaywolfe says ...
Apr 19, 2016 @ 8:21pm

The camera shake became unbearable and disorienting. It was decent but man that camera shake

karln says ...
Apr 20, 2016 @ 7:09pm

Nice spooky atmosphere. Wasn't sure if all the shaking was a bug or part of the intended experience, but it was appropriately unsettling. I'm afraid my patience ran out at 53 spheres remaining though :(

UgiWithAKnife says ...
Apr 20, 2016 @ 10:38pm

I agree, very Elder Scrolls like. Kudos for doing something different and ambitious as this especially the changing enviroment. The camera shake is still there, if you find out what causes it I'd like to know since I use Unity too. The music and atmosphere is awesome.

Nexus64 says ...
Apr 20, 2016 @ 10:40pm

The atmosphere is great. Also the idea of shapeshiting enviroment instead of player is genious.
The execution, however... Navigating in the always-changing maze without any reference point is tedious, and there is also the camera shake...

Darenn says ...
Apr 20, 2016 @ 10:45pm

Woa ! It is so surprising the first time the walls move ! It's well thought, but I think your game is too hard...

Apr 23, 2016 @ 9:42am

Not sure why, but can't play it because of the lag, i'll rate only the music because is really amazing! 5/5! good job anyway, looks like an amazing game :)

TeamPoops says ...
May 1, 2016 @ 4:43am

Holy shape-shifting, batman!! Loved the silly old-school graphics!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]