Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

The Amazon and the Cybergod (UNFINISHED)

by Katamori - Compo Entry

While wandering on her journey, Shiori, the amazon was taken into the prison of Anubis, the godlike AI! Solve the puzzles it sets up to help Shiori reunite with her fellow!

Well, at least, it was the plan. I couldn't finish because of cringeful errors, mistakes, often being ridiculously unable to do anything, but slowly, I learnt the use of both PhaserJS, Webstorm and GitHub!

Use arrows to move.

RULES:

- bright and less bright floors can change between this two states, you can't walk on the latter.
- ghost robots are randomly spawned from a visible indicated rune tile.
- ghost robots draw a trail; any switchable tile they touch are switched.
- there are red flashing "buttons" that randomly change switchable tiles beyond the area they indicate. Maybe you don't get it, but in-game, it easily becomes obvious.

THE STORY:

Shiori, the Cybergod, her fellow, the runes depicted in-game and the ghost robots are all part of a bigger universe I'm building constantly. It's quite a serious worldbuilding project and I dedicate this game to share this with you.

If you'd like to know more about it, visit the following site: http://terminusnation.wikidot.com (also linked below)

THE THEME:

Well, "Shapeshifting" in this case refers to the map, as it changes constantly, because of the actions you and your enemies can do. as you can see, the implementation is terrible, but as I mentioned, I'm not finished it sadly.

Downloads and Links


Ratings

#465Graphics3.00
#727Innovation2.67
#731Mood2.40
#838Theme2.62
#931Fun1.86
#934Overall2.29
#1483Coolness41%

Comments

bushmango says ...
Apr 18, 2016 @ 3:24am

This totally encapsulates my feelings about my concept going into the game (the great sketch image you made and the world you have in your head) and what one is actually able to get accomplished in two days.

paradxil says ...
Apr 18, 2016 @ 4:54am

Looks like it could have been a cool game if you had been able to finish.

hunttis says ...
Apr 18, 2016 @ 5:04am

The idea of a changing battlefield is really intriguing. The biggest issue gameplaywise I had, was that I wasn't always sure which square I was inhabiting. A shadow under the characters feet could help make it clearer.

I checked and it looks like you've participated before as well, you probably already know that sometimes you make it and sometimes you don't. You at least reached a place where you could release something playable, even if you didn't finish it :)

Insality says ...
Apr 18, 2016 @ 5:59am

Idea seems nice, sadly that the game is undone ;[
Looks pretty good, nice job anyway!

GodsBoss says ...
Apr 18, 2016 @ 6:15am

Looks very promising. As someone already mentioned, a more obvious way to see where you stand exactly would be nice.

oal says ...
Apr 18, 2016 @ 9:15am

Sometimes you make it through a weekend without almost any problems, and sometimes you run into roadblocks all the time. But Ludum Dare is all about having fun, and I hope you had fun making this. :-)

jakass says ...
Apr 22, 2016 @ 5:36pm

Nice!

euske says ...
Apr 24, 2016 @ 5:17am

I couldn't really understand what's going on. Has a potential.

Xanjos says ...
Apr 25, 2016 @ 11:17pm

Had no idea what I was meant to do (You did say the game was unfinished) but I do like how the map is constantly changing.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]