Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Speed Blox VR

by thebrainfuse - Jam Entry

Just a regular day,
traveling through a worm hole,
pitting some Cool Blox against some Angry Blox...

TLDR
Jump in; Drag around; Trip out...

REQUIREMENTS
Android Phone (Cardboard Capable)
Cardboard VR Headset (Preferably V2) *

* - In the latest version,
there is now a VR 'switch'
which shifts between VR and Mobile modes

Downloads and Links


Ratings

Coolness71%
#235Innovation(Jam)3.48
#365Fun(Jam)3.33
#391Humor(Jam)2.72
#476Graphics(Jam)3.44
#496Mood(Jam)3.16
#498Audio(Jam)2.93
#598Overall(Jam)3.19
#703Theme(Jam)3.12

Comments

nicoplv says ...
Apr 18, 2016 @ 11:52am

It's weird, I had only white cubes ... and the death not working ? But good work ;)

thebrainfuse says ...
Apr 18, 2016 @ 7:57pm

Yup... this was a test build that we got in there... will be uploading a new version soon... thank you for testing!

Xanjos says ...
Apr 20, 2016 @ 3:44pm

Had to borrow my brother's Galaxy Note 4 for this despite having actually having a Cardboard headset on me (I own an iPhone) but we both found this pretty fun to play. Thankfully the game speed was quite fun and not too overwhelming whilst learning the mechanics. Our only gripe however was that the field of view could be a bit bigger so we couldn't see some of the red cubes that were blocked by our yellow ones plus the audio was apparently pretty quiet.

tompudding says ...
Apr 20, 2016 @ 4:43pm

Looks great, and a unique idea. It's really hard without a cardboard though :)

thebrainfuse says ...
Apr 21, 2016 @ 3:02am

Thank you for taking the effort to play... we plan to put up a separate touch version soon!

thebrainfuse says ...
Apr 21, 2016 @ 3:12am

@Xanjos
Wow... Glad to hear you enjoyed it! We initially planned to put in transparency while hovering/clicking on the cubes, and music as well, but development was not as smooth as expected, and we had to make sacrifices... will try to incorporate your valuable feedback in a future version.. thanks!

fin_nolimit says ...
Apr 21, 2016 @ 5:08pm

I think I'm going to have to get the Cardboard today!!! This experience was cool just on my phone. Excellent work guys

thebrainfuse says ...
Apr 22, 2016 @ 6:31am

Thank you @fin_nolimit!

marmpa says ...
Apr 23, 2016 @ 10:03am

Nice game.Though i understood how it work i could make the boxes move while i had the cardboard on so i could not progress.But it was really immersive.Though you will need to fix how to move the boxes :)

Steven Pinto says ...
Apr 23, 2016 @ 10:30am

Awesome concept :)

terop says ...
Apr 23, 2016 @ 1:46pm

nice textures on the cubes...

thebrainfuse says ...
Apr 24, 2016 @ 1:43pm

thanks @Steven and @terop!

MayankUnreal says ...
Apr 28, 2016 @ 8:05pm

Tried it on nexus. Its really awesome game

Adipson says ...
Apr 30, 2016 @ 8:38am

original concept ! :)

11Schotter says ...
Apr 30, 2016 @ 3:22pm

Gratz for VR!

jakass says ...
Apr 30, 2016 @ 3:56pm

Woow! I love this idea! Nice!

fin_nolimit says ...
Apr 30, 2016 @ 7:28pm

So I bought the Google Cardboard and this game rocks even more. There is not much you can do as far as games go because you can only press one button so you guys maximized the Google Cardboard potential!!! The music was an awesome touch as well. The only thing that I wish could be different is the speed as you go up in points. Like maybe make it go faster every 10 points. Either way you guys did a fantastic job. This will be a game that I keep on my phone and show my friends when ever I'm showing off the Google Cardboard and it's potential

rhastapunk says ...
May 1, 2016 @ 11:27am

Nice to see some VR here ^^ Was a nice entry with the "keep it simple" working really good. ¡Congrats!

thebrainfuse says ...
May 1, 2016 @ 1:47pm

@fin_nolimit: we have the level progression mechanics in place, and were planning to have even multiple player cubes, instead of just 2, but things did not pan out, and our priority shifted to getting a complete game loop... will try to implement it in our next build :)

thebrainfuse says ...
May 1, 2016 @ 1:49pm

Thanks to @MayankUnreal, @Adipson, @11Schotter, @jakass, and @rhastapunk for your kind words!

conno1234 says ...
May 1, 2016 @ 5:41pm

Very cool, but it felt clunky when the blocks completely blocked my view of the next puzzle. Overall, great work!

charstar56 says ...
May 1, 2016 @ 11:43pm

cool gamei liked it good job

Mordokay says ...
May 2, 2016 @ 1:45pm

Great idea... As a programmer and someone who develops stuff for Cardboard and Gear VR I know how hard it is to keep a good refresh rate. The game runs fast and its also very fun to play. +1!

thebrainfuse says ...
May 3, 2016 @ 5:38am

thanks @charstar56 and @Mordokay!

thebrainfuse says ...
May 3, 2016 @ 5:39am

@conno1234: please check out out 'PostJam' version... we now activate transparency when clicking on the cubes.

radmars says ...
May 9, 2016 @ 4:26am

Really cool concept! Took some getting used to it but it's certainly fun. The speed was a bit high in parts so it felt like I had to jerk my neck around a bit to get the blocks in place which is a little scary :P Maybe making the blocks/distances smaller (or an FOV tweak?) would help there. My high score was 18. Nice work!

ken.lee says ...
Jul 10, 2016 @ 5:27pm

Nice game in VR, It will be a good example how a VR game looks like.
by the way, the source link was broken, would you share it again?

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