Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Soko Match

by francoisvn - Compo Entry

Shift the tiles around and and match them up. Soko Match is a cross between Sokoban and a Match-3 game. You can match 3 or more tiles in a row or column with the same color or number. Can you get to 15 matches?

Twitter: @francoisvn

Downloads and Links




Apr 18, 2016 @ 2:39am

the game is very pleasant to interact with! eveything is so smooth, and the colors are tasty!

dunin says ...
Apr 18, 2016 @ 12:59pm

Cool game. Nice and smart.
We would play much (levels? bigger area?)
(My best is 21)

grayhaze says ...
Apr 18, 2016 @ 4:30pm

An enjoyable, but difficult puzzle game. Reminded me a lot of Threes, but obviously completely different in mechanics. When I started I made a few matches without realising what I'd done, which led to a bit of confusion as to why things kept changing. I still managed to win though!

Really well done and something I'd like to see developed further for mobile. :)

anissen says ...
Apr 18, 2016 @ 7:25pm

Really elegant art style. Very nice mechanic - very Threes!-like :)

AlexLamarche says ...
Apr 18, 2016 @ 9:37pm

Probably going to be the next big app. I'm so jealous! :::)
Great Work.

David Cookie says ...
Apr 19, 2016 @ 12:19am

It has a really good potential to be a hit like Threes, but it lacks some audio for now (it's mostly for this reason that I enjoyed Threes). But it has the smooth, the colors.. basically everything else! So yeah, I hope you will keep working on it :) If you need any music, I could give you a hand!

Apr 19, 2016 @ 5:53am

The only thing I can think to add would be more ceremony (i.e. particle effects) when there's a match. I would buy this as a mobile title

deepnight says ...
Apr 19, 2016 @ 10:34am

I'm no good at this kind of game but it was fun to play anyway!

Gamepopper says ...
Apr 19, 2016 @ 12:43pm

Nice puzzle game, really well polished! Great job!

Xaychru says ...
Apr 19, 2016 @ 1:25pm

Nice game, it plays smoothly. I'd like to see more difficulty though.

rossborchers says ...
Apr 19, 2016 @ 5:18pm

Super robust game. Rules were smoothly communicated and left plenty space for exploration afterwards. Great job!

johnbrynte says ...
Apr 19, 2016 @ 10:46pm

I was a bit confused by the rules, having both numbers and colors, as well as what spawned the immovable blocks. Maybe I just need more tutorial levels though. Liked it, still! :)

Hyoga-3D says ...
Apr 20, 2016 @ 12:02am

Very nice gameplay, simple but very challenging.

cabezotta says ...
Apr 20, 2016 @ 1:31am

impeccable entry! very polished! great work!

ethankennerly says ...
Apr 20, 2016 @ 4:11am

When I matched a dozen and realized that some tiles were blocked or would be shifted as a side-effect of my plan to line up three, I thought to myself: "I hate this game" and "I have to finish". I felt compelled! If you continue to design this gem, sometimes dice flipped over and I didn't see why in time. Did I match 3 of the same number? I was only looking for color. Sometimes a tile turned into a blocker. What causes that?

pythong says ...
Apr 20, 2016 @ 6:23am

nice time waster. good job

dammit says ...
Apr 20, 2016 @ 8:28am

Nice! I do like these kinds of puzzles though I got quite a few of my matches completely accidentally.

MdotEdot says ...
Apr 20, 2016 @ 1:00pm

Very Nice! I will enjoy the Android version. It has a nice swipe-to-move-action. Solid entry. Good Job.

knason says ...
Apr 20, 2016 @ 6:47pm

Interesting game. I really liked the colors and the game overall felt polished, job well done! :)

markusfisch says ...
Apr 20, 2016 @ 8:32pm

Beat it! What a very cool mix! This game definitely has potential. Really good idea and awesome work!

eolhing says ...
Apr 20, 2016 @ 8:47pm

Cool game, very catchy !

fakeyou says ...
Apr 20, 2016 @ 8:58pm

Wish there was an infite mode.

A_Cupcake says ...
Apr 20, 2016 @ 11:48pm

I got to 30 matches before I got pretty much totally blocked in. Well done!
As a side note I tended to gravitate towards colour matches and pretty much ignored the symbols but that's probably because that's where my brain is wired to focus. It's good that you have a variety of ways to match.

hippy dave says ...
Apr 21, 2016 @ 1:03am

Nice :) I was just matching colours, I'd echo other people's comments that it could use a bit more in-depth explanation.

Apr 21, 2016 @ 8:43am

Fun and clever, good job!

Apr 21, 2016 @ 11:49am

Seems like a great start to what could be an awesome mobile puzzler. I beat the game but didn't feel like I exactly knew what I was doing all the time or why certain things happened - immovable blocks appeared for example. I also ended up only aiming for colour matching, my brain didn't seem to be able to process multiple matching criteria simultaneously! Overall a very polished, promising entry that you should definitely develop further.

Freank says ...
Apr 21, 2016 @ 5:01pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

francoisvn says ...
Apr 21, 2016 @ 6:42pm

@Freank: thanks for the offer! I'm very happy for you to feature Soko Match in any video, but unfortunately I won't have the time to create and maintain a game page on your site, at least while Soko Match is in such an early experimental phase. Sorry!

blubberquark says ...
Apr 22, 2016 @ 8:07am

I really love the minimalist graphics and the polished animation. The difficulty was not too great or too small for a jam game.

I don't know how you could keep on increasing the difficulty and add a score attack mode, but that would really add replay value. Maybe a hard mode could have more columns and rows. Also the complete lack of audio feedback holds the game back a tiny bit.

Apr 22, 2016 @ 1:17pm

Very smooth, I like the bit of exploration in the beginning - you don't tell the user what to do, just suggest, it's well done. The art and color palette is great as well.

Really well done, thanks for sharing!

Ayawaska says ...
Apr 22, 2016 @ 2:45pm

Nice work. Interesting gameplay and nice visuals!

tanjent says ...
Apr 22, 2016 @ 6:17pm

Really nice puzzler. It felt a bit too random sometimes since you could get some high matches while trying to go for another target you had in mind (like 123, but happened to get 444 on the way) but I think that with more time and some level design it could do pretty well. Perhaps introducing gravity/collapse could spice it up...

dj_pale says ...
Apr 24, 2016 @ 5:08pm

Very nice puzzler - great to have tutorials at the beginning (not all prioritize this in jams). As others have noted - there were some instances where I started very many chain reactions and it were a bit confusing.

Apr 25, 2016 @ 3:05pm

Really lovely graphics. I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :)

torcado says ...
Apr 29, 2016 @ 6:26pm

nice game! its well polished, but gets difficult really quickly (after you win)
nice job!

flummox3d says ...
Apr 30, 2016 @ 2:01pm

Very slick and minimalistic style, really like it. some background music would be great. Awesome entry! :)

avinashd says ...
May 3, 2016 @ 6:03am

Really well-done difficulty curve. Great game!

May 4, 2016 @ 4:11am

the graphics and style was nice. Mostly i just move the tiles around till things happened.

Sabina Lis says ...
May 6, 2016 @ 2:34am

Fun puzzle game, well done!

01010111 says ...
May 9, 2016 @ 7:40pm

I really love your games :D You have an excellent eye for visual design, and the mechanics are really fresh and easy to dive into. Great work!

francoisvn says ...
May 10, 2016 @ 1:35pm

Thanks for all the great feedback everyone! I have some plans to come back to this game in the future and I'll post something here to let everyone know :)

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