Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Robot Hockey Carange

by ThreeUp - Compo Entry

You have 3 robots, destroy the enemy team's towers with the hockey-lacrosse ball.

I am using Vectrosity to draw the line and I used 4 icons and 4 mushrooms as hats from kenney.nl Everything else is drawn/modelled myself.

Downloads and Links


Ratings

#269Graphics3.47
#303Innovation3.38
#733Overall2.88
#751Fun2.69
#880Theme2.40
#1934Coolness26%

Comments

pjimmy says ...
Apr 18, 2016 @ 8:33am

Looks cool, graphics are great, but the gameplay is confusing.

levsha128 says ...
Apr 18, 2016 @ 9:11am

Nice

sepharoth213 says ...
Apr 19, 2016 @ 6:37am

nice graphics, honestly a pretty cool idea. dota strikers where you control all the guys kinda. implementation is all over the place though, but 48 hours is real difficult.

good job :)

Apr 20, 2016 @ 9:50am

A great idea but the gameplay need to be reworked.

Imperial Unit says ...
Apr 20, 2016 @ 9:54am

Fun little game. Took a lil bit to grasp the control scheme of this game but I started to get the hang of it after the first match.

ployer says ...
Apr 23, 2016 @ 7:43pm

kinda confused... lol. interesting concept though

justacookie says ...
May 2, 2016 @ 4:53pm

ive never seen a minigame with this concept and it was really interesting to play around with the game mechanics, but i had trouble aiming at the enemy, because you can only move on the squares and not really turn to the enemy. i guess this is part of the games intended mechanic, but for me it was a little too difficult. i liked that you also did the 3d models and for the amount of time you had for this project, this is a really nice entry, because it shows so many different technologies (click to move, pathfinding, etc etc). i enjoyed playing around in it, so thank you for this submission :)

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]