Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity
The Web build is experimental and may be laggy, download the game for your platform for the best experience.
Find the exit to proceed to the next level, transform between 3 different shapes each with their own abilities and handicaps to help you on your way.
Controls:
Left: A or left cursor
Right: D or right cursor
Jump: space
Menu: Esc
Reset: R
Lack of levels are due to a new member of the home, Lucy the Puppy, requiring lots of attention. Therefore this game is named after her. See tried to help me write the game, I hope this doesn't disqualify me for the compo. :)
Downloads and Links
Ratings
![]() | Coolness | 51% |
#256 | Theme | 3.68 |
#501 | Humor | 2.11 |
#570 | Fun | 2.97 |
#591 | Overall | 3.06 |
#686 | Mood | 2.55 |
#757 | Innovation | 2.61 |
#828 | Graphics | 2.26 |
Comments
Thanks for the heads up seitnerk. Helps if I actually set the page to published!
Nice puzzle game! I can imagine playing this on mobile would be cool. :)
Nice game, one of the better 'change the player shape' ones I've played
Doesn't work in Safari, you appear to call console.error with undefined and it
doesn't like it
This was neat, mouse controls and r to reset didn't work for me, though. I played it in chrome. Nice job!
Nice game, simple and well implemented, and a nice dog as well.
Couldn't play past 0-3 in the web build. The water cutely reminds me of minecraft! Overall nice game!
The web version worked fine for me with Chrome and keyboard controls. This is a really solid platformer with precision jumping and very well thought out levels. The difficulty ramps up at just the right pace, until level 1-1 at which point I gave up due to a jump that was more luck than skill. I really enjoyed playing though and would love to see this developed further. Well done! :)
Interesting try at the shape change game. I thought it was going to be a puzzle based game from the first few levels instead of the precision platformer. I wasn't really a fan of how the later levels demand that you know what's going to happen ahead of time, it felt very player hostile. But overall it was still pretty fun.
Nice game... until 1-1 and 1-2! They were just so frustrating with the surprise deaths, especially when 1-1 had such a hard start to it. Still... enjoyable overall!
Cool use of different player abilities and physics. Difficulty ramped up quickly from 1-0 and on, but I'd still have liked to see more levels :)
Found a small level bug in 1-0. If you press against the right wall in the screenshot on the left, you turn into the red box for no apparent reason as seen on the next.
http://i.imgur.com/RJDIXcy.jpg
Simple mechanic but explored well in the levels! I got a little frustrated with the timing needed in 1-1, though, but still very fun overall.
didn't see the pictures of the dog at first, but that's just fishing for extra scorez, so you get a bit of boost for that, u cheater 8) Good idea and nice level design. I like that you have to balance between the shapes. Got to a bug that I couldn't reset the level with R, seemed like the game just hung.
Solid platformer, but some levels are frustrating, because your only way to find out how to overcome certain obstacles is to die, for instance, at the end of the last level you have to be a square, but when you find that out, it's too late and you have to play the whole level again.
Checkpoints would make this acceptable.
Nice! Reminds me of an old nokia game that I used to play very often :)
I couldn't get past 0-2. I'd turn into the blue triangle, couldn't get on top of the platform, and would reset the level any time I touched water.
Really good gameplay here. I think what I like the most about this game is how each shape provides both an ability and a weakness, and this is used really well when the square transform tiles are used as a barrier, for example.
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my dog can play better!
link dosnt work.