Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Lucy's Adventure

by TP2k - Compo Entry

The Web build is experimental and may be laggy, download the game for your platform for the best experience.

Find the exit to proceed to the next level, transform between 3 different shapes each with their own abilities and handicaps to help you on your way.


Left: A or left cursor
Right: D or right cursor
Jump: space
Menu: Esc
Reset: R

Lack of levels are due to a new member of the home, Lucy the Puppy, requiring lots of attention. Therefore this game is named after her. See tried to help me write the game, I hope this doesn't disqualify me for the compo. :)

Downloads and Links




seitnerk says ...
Apr 17, 2016 @ 11:57pm

my dog can play better!
link dosnt work.

TP2k says ...
Apr 18, 2016 @ 6:14am

Thanks for the heads up seitnerk. Helps if I actually set the page to published!

Insality says ...
Apr 18, 2016 @ 10:31am

Nice entry man! Interesting level desing and shape states!

zugende says ...
Apr 18, 2016 @ 10:38am

Nice puzzle game! I can imagine playing this on mobile would be cool. :)

thomz12 says ...
Apr 18, 2016 @ 11:14am

Nice game, well made levels. Good job!

MrMegawatts says ...
Apr 18, 2016 @ 7:06pm

cool dog :D

mountainstorm says ...
Apr 18, 2016 @ 7:11pm

Nice game, one of the better 'change the player shape' ones I've played

Doesn't work in Safari, you appear to call console.error with undefined and it
doesn't like it

Apr 18, 2016 @ 7:22pm

This was neat, mouse controls and r to reset didn't work for me, though. I played it in chrome. Nice job!

Crimson713 says ...
Apr 18, 2016 @ 7:34pm

Nice game, simple and well implemented, and a nice dog as well.

varuns says ...
Apr 18, 2016 @ 7:48pm

Couldn't play past 0-3 in the web build. The water cutely reminds me of minecraft! Overall nice game!

grayhaze says ...
Apr 18, 2016 @ 8:56pm

The web version worked fine for me with Chrome and keyboard controls. This is a really solid platformer with precision jumping and very well thought out levels. The difficulty ramps up at just the right pace, until level 1-1 at which point I gave up due to a jump that was more luck than skill. I really enjoyed playing though and would love to see this developed further. Well done! :)

NPC23 says ...
Apr 18, 2016 @ 9:11pm

Interesting try at the shape change game. I thought it was going to be a puzzle based game from the first few levels instead of the precision platformer. I wasn't really a fan of how the later levels demand that you know what's going to happen ahead of time, it felt very player hostile. But overall it was still pretty fun.

sftrabbit says ...
Apr 18, 2016 @ 9:13pm

Nice game... until 1-1 and 1-2! They were just so frustrating with the surprise deaths, especially when 1-1 had such a hard start to it. Still... enjoyable overall!

lkr says ...
Apr 18, 2016 @ 10:46pm

Cool use of different player abilities and physics. Difficulty ramped up quickly from 1-0 and on, but I'd still have liked to see more levels :)

Found a small level bug in 1-0. If you press against the right wall in the screenshot on the left, you turn into the red box for no apparent reason as seen on the next.

dvdfu says ...
Apr 19, 2016 @ 2:51pm

Simple mechanic but explored well in the levels! I got a little frustrated with the timing needed in 1-1, though, but still very fun overall.

Kiwiboi says ...
Apr 19, 2016 @ 4:28pm

Nice puzzles, got pretty challenging! Well done dog

tanjent says ...
Apr 22, 2016 @ 6:38pm

didn't see the pictures of the dog at first, but that's just fishing for extra scorez, so you get a bit of boost for that, u cheater 8) Good idea and nice level design. I like that you have to balance between the shapes. Got to a bug that I couldn't reset the level with R, seemed like the game just hung.

PixelRetro says ...
Apr 25, 2016 @ 9:55am

Solid platformer, but some levels are frustrating, because your only way to find out how to overcome certain obstacles is to die, for instance, at the end of the last level you have to be a square, but when you find that out, it's too late and you have to play the whole level again.
Checkpoints would make this acceptable.

medidog says ...
Apr 28, 2016 @ 9:45pm

Nice! Reminds me of an old nokia game that I used to play very often :)

csanyk says ...
May 5, 2016 @ 4:05am

I couldn't get past 0-2. I'd turn into the blue triangle, couldn't get on top of the platform, and would reset the level any time I touched water.

randomhuman says ...
May 7, 2016 @ 1:55pm

Really good gameplay here. I think what I like the most about this game is how each shape provides both an ability and a weakness, and this is used really well when the square transform tiles are used as a barrier, for example.

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