Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

My Strange Alien Friend

by Anshul Goyal - Jam Entry

A 2D exploration platformer in which a lone spaceman meets a strange shape changing friend.

Controls:
WASD or Arrow Keys: Move
Space: Jump
X: Interact with items

Made with Unity3D Personal Edition.

Downloads and Links


Ratings

#555Audio(Jam)2.80
#609Graphics(Jam)3.20
#823Theme(Jam)2.93
#956Innovation(Jam)2.47
#1068Overall(Jam)2.60
#1096Fun(Jam)2.20
#2304Coolness0%

Comments

bigmangames says ...
Apr 19, 2016 @ 3:12am

FYI web player aint workin

joemid says ...
Apr 19, 2016 @ 3:55am

Hey! Would play more- X didn't work and then I got stuck!

kivlor says ...
Apr 19, 2016 @ 3:59am

I got the web player working fine...

nextreality says ...
Apr 20, 2016 @ 4:37am

I liked the graphics and animations for this game, but I kept getting stuck on the platforms and my block buddy wasn't always cooperative. The platforming otherwise was nice, and the game followed the theme pretty well!

zookatron says ...
May 9, 2016 @ 2:39am

Seems like an interesting game that could have potential with some more work. The physics seemed wonky, I kept getting stuck in walls and getting unable to jump for some reason, which made it very difficult to play enjoyably. Also a little bit of tutorial on what the goal of the game is at the beginning would be helpful.

KairosXIII says ...
May 9, 2016 @ 2:52am

Character got stuck a couple of times between the ground/platforms. There's also a weird jumping issue that let's me float up to the top if I spam space bar enough times. Other then that, good take on the theme with the shifting blocks. I like the art style and SFX as well.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]