Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by Joozey - Compo Entry

This game needs a keyboard
Port for mobile might be made later
v1.0.1 fixed minor bugs

Jeff is a rectangle, fallen from the sky.
He meets a circle, Rinn.
Rinn teaches Jeff all about the world.
About the fairy blimps that give everything their energy.
When Jeff accidentally absorbs one of the fairy blimps, things turn bad.

- Hold space for climbing
- There are two endings. You have a choice in the final battle.

- Web version is the least stable
- If you see no player, restart
- When Rinn asks you to "please stop", don't leave the screen
- You're not supposed to double jump ;). Might screw up the game if you do but eh, have fun.

Git tag v1.0 - deadline release
Git tag v1.0.1 - fixed minor bugs

Downloads and Links




legavroche says ...
Apr 18, 2016 @ 6:28am

Enjoyed the game, though I found the climbing mechanic to be a hit or miss at certain parts of the stage. In terms of the color, I think the contrast is a bit too high and the brightness combined with the black tab background with the flickering started causing some eye strain

Joozey says ...
Apr 18, 2016 @ 7:47am

Thanks for playing! Maybe it helps to know you can hold space when jumping?

Apr 21, 2016 @ 6:00am

Interesting mechanics that could probably be expanded for more puzzle/levels.

Also had issue with "climbing/jumping" but I'm really not a good customer for platform games so could be me.

In any case, good one.

grayhaze says ...
Apr 21, 2016 @ 8:50pm

I had fun, but got stuck pretty quickly because I couldn't jump across a wide gap. Looked promising though, with similar ideas to Thomas Was Alone but with a twist. Good work. :)

Joozey says ...
Apr 22, 2016 @ 6:04pm

Thank you for the feedback. I did some minor bugfixing so people wont get stuck anymore.

Also made platform specific executables. Can't test them so hope they work.

FloatingGhost says ...
Apr 22, 2016 @ 9:38pm

Got stuck in a wall, 10/10 :D

In all seriousness, nice game, it works, but one thing: Your jump timer is a tad short, you're able to jump infinitely with circle

bob5602 says ...
Apr 22, 2016 @ 10:24pm

Pretty fun. Not sure if it was a bug or not, but holding down space while holding left / right let me basically jump forever. It was useful and I was able to get through the screens pretty quickly. Color palette was nice but I think you could have used more shapeshifting, and maybe some sort of animation? Overall, I liked the ending.

marmpa says ...
Apr 22, 2016 @ 10:33pm

Nice game I liked the simple shape art style!

Joozey says ...
Apr 22, 2016 @ 10:35pm

Oh yeah, hmmmm that's doublejumping is not supposed to happen... well, in case you get stuck, use the bug :D.

Venneque says ...
Apr 23, 2016 @ 12:30am

I would have rated you well for graphics lol, too bad I can't.
I haven't understood really well the enter power but I feel satisfied with the 3 forms, it's simple, effective and neat.
The black tips bar is wonderful !!!!
There is enough content provided imo but if you have it takes to make more levels, I'm sure you may release it on Steam.

radmars says ...
Apr 24, 2016 @ 4:19am

There's a little jank and I was able to worm my way through a wall after getting stuck, but that said there was a little story there that I found compelling and the shape powers was pretty neat! Nice job!

TheMightyTeam says ...
Apr 28, 2016 @ 7:27pm

Reached the end in the web version!

It was quite fun. I find the graphics really enjoyable.

The story inside the game is also a good point.

Ironhead says ...
Apr 30, 2016 @ 4:23pm

I became all powerful! And then I was murdered... I enjoyed it. Cool story and gameplay.

in3orn says ...
May 1, 2016 @ 10:43am

I love the fact that the game has a story - that I can meet Jeff and Rinn, not only some rectangles. Good job :)

Mechanics should be more polished though. Not all moves are intuitive.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]