Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shifting Shifting Shapes

by Crowbeak - Compo Entry

I wasn't very inspired and I got started late, so there isn't much here. Mostly proof of concept.

WASD, WQSD, and arrows keys should all work.
Space works anywhere the game asks for Enter.

Downloads and Links




andreymust19 says ...
Apr 17, 2016 @ 2:08pm

Your game crashed for me. WinXP.

w1n5t0n says ...
Apr 17, 2016 @ 6:18pm

I like the idea of shapeshifting by changing the position. I had fun trying to solve the game, but I was surprised when there were only two levels. The game is pretty short,but of the game that there is, I think that it's really interesting.

Crowbeak says ...
Apr 18, 2016 @ 1:36am

I'm sorry that the game doesn't handle Windows XP (I did make it a 32-bit executable), but I don't think I could fix that even if I wanted to. Windows XP is no longer a safe OS; please upgrade. :(

ORECROS says ...
Apr 18, 2016 @ 4:46am

what kind of dystopian universe do i live in where someone will play video games on windows xp when windows 10 upgrade is free..

ANYWAY i thought it followed the theme very well and it's a really neat idea for a puzzle game. wish you got farther with it. thanks for playing

namrog84 says ...
Apr 18, 2016 @ 5:24am

bleep boop beep! shift the shapes! neato game! needs more levels :)

cornand34 says ...
Apr 18, 2016 @ 11:21am

I like the graphics

Apr 18, 2016 @ 11:56am

It wasn't a lot of fun, but because you started late I think it was just okay.

Apr 18, 2016 @ 1:15pm

Sorry to hear the theme didn't really resonate with you! At least you got some practice with the engine, and got something done in time!

Ramayana says ...
Apr 19, 2016 @ 12:10pm

The idea was good! Too bad for your inspiration and the lack of time.

tomdeal says ...
Apr 19, 2016 @ 2:01pm

Nice idea, could be a bit longer :-)

kariamoss says ...
Apr 19, 2016 @ 2:37pm

The idea is really innovative, i liked it. It's just too bad there are only two levels.. Good job however! :)

davisan says ...
Apr 20, 2016 @ 2:58am

Cool idea! I liked how the mechanics are explained. Just needed time to do more levels. XD

Crowbeak says ...
Apr 20, 2016 @ 6:36am

Yeah, this is the work of Sunday, basically. Had I had the idea early on Saturday, I could have gotten the engine finished then and spent all Sunday making levels. :<

local minimum says ...
Apr 20, 2016 @ 2:20pm

Nice short little puzzle. I liked how the game managed to convey the mechanics with very few words without being confusing.

GertJohnny says ...
Apr 21, 2016 @ 5:58am

Short, but interesting! Two levels was enough to get the gist of it anyways. Props for sticking with Godot and learning something new though!

TheCain says ...
Apr 21, 2016 @ 6:51pm

Very clever. It might have been worth it to do the Jam and make a few more puzzles.

Crowbeak says ...
Apr 22, 2016 @ 10:02am

Unfortunately, TheCain, I didn't have time to work on it on the third day anyway. I made hella progress on my personal project yesterday, though, thanks to the things I learned making this. :3

OnlySlightly says ...
Apr 24, 2016 @ 6:47am

Great job! I really liked the concept you came up with. I can see a lot of potential for depth. Even though it was short I still enjoyed myself. This is a really clever puzzle you've come up with :)

in3orn says ...
Apr 26, 2016 @ 10:34am

I really like the concept. One of the most interesting.

Apr 28, 2016 @ 1:55pm

Always hard to make something when you're not inspired by the theme but I like the proof of concept and think it has an interesting take on the shapeshifting mechanic. Also nice that it's helped benefit your personal project.

Alphish says ...
Apr 30, 2016 @ 8:52pm

That was quite an interesting idea, though I find it a bit hard to tell if it would evolve into something fun with more puzzles and obstacles or not.

Also, I can confirm that starting late kinda sucks; starting late after having work done on earlier idea even more so. >.<

Hopefully you'll get more inspired for the next LD.

CaptainPilot says ...
May 2, 2016 @ 12:45pm

It's a really neat proof of concept - I guess what you'll get from this jam is feedback on whether it works as a mechanic, to then build on, and in my view it's definitely worth exploring :)

CheesyRamen says ...
May 2, 2016 @ 1:02pm

Even though you started late, you do have an interesting proof of concept for a nice & fun puzzle game! Nice job :)

Kuupu says ...
May 8, 2016 @ 5:04pm

Only two levels!? D:

It took me some time to figure out how to play, maybe you can work a little more on teaching the mechanics :)

I think you can make more levels and see what comes out of it
A great inspiration is a old game "Porter"

Nice entry :)

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